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@@ -849,7 +849,7 @@ void ImporterMesh::create_shadow_mesh() {
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index_wptr[j] = vertex_remap[index];
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}
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- if (SurfaceTool::optimize_vertex_cache_func) {
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+ if (SurfaceTool::optimize_vertex_cache_func && surfaces[i].primitive == Mesh::PRIMITIVE_TRIANGLES) {
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SurfaceTool::optimize_vertex_cache_func((unsigned int *)index_wptr, (const unsigned int *)index_wptr, index_count, new_vertices.size());
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}
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@@ -871,7 +871,7 @@ void ImporterMesh::create_shadow_mesh() {
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index_wptr[k] = vertex_remap[index];
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}
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- if (SurfaceTool::optimize_vertex_cache_func) {
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+ if (SurfaceTool::optimize_vertex_cache_func && surfaces[i].primitive == Mesh::PRIMITIVE_TRIANGLES) {
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SurfaceTool::optimize_vertex_cache_func((unsigned int *)index_wptr, (const unsigned int *)index_wptr, index_count, new_vertices.size());
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}
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