@@ -131,6 +131,6 @@ const Rect2 &RendererCanvasRender::Item::get_rect() const {
RendererCanvasRender::Item::CommandMesh::~CommandMesh() {
if (mesh_instance.is_valid()) {
- RSG::mesh_storage->mesh_free(mesh_instance);
+ RSG::mesh_storage->mesh_instance_free(mesh_instance);
}
@@ -470,7 +470,7 @@ void RendererSceneCull::_instance_update_mesh_instance(Instance *p_instance) {
p_instance->mesh_instance = RSG::mesh_storage->mesh_instance_create(p_instance->base);
} else {
- RSG::mesh_storage->mesh_free(p_instance->mesh_instance);
+ RSG::mesh_storage->mesh_instance_free(p_instance->mesh_instance);
p_instance->mesh_instance = RID();