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#define MAIN_THREAD_SYNC_WARN WARN_PRINT("Call to " + String(__FUNCTION__) + " causing PhysicsServer2D synchronizations on every frame. This significantly affects performance.");
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#define MAIN_THREAD_SYNC_WARN WARN_PRINT("Call to " + String(__FUNCTION__) + " causing PhysicsServer2D synchronizations on every frame. This significantly affects performance.");
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