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Merge pull request #68027 from ktxyz/window-on-top

Update sub_windows order with respect to FLAG_ALWAYS_ON_TOP
Rémi Verschelde 2 years ago
parent
commit
830eff64a7
1 changed files with 18 additions and 0 deletions
  1. 18 0
      scene/main/viewport.cpp

+ 18 - 0
scene/main/viewport.cpp

@@ -166,6 +166,24 @@ ViewportTexture::~ViewportTexture() {
 }
 }
 
 
 void Viewport::_sub_window_update_order() {
 void Viewport::_sub_window_update_order() {
+	if (gui.sub_windows.size() < 2) {
+		return;
+	}
+
+	if (!gui.sub_windows[gui.sub_windows.size() - 1].window->get_flag(Window::FLAG_ALWAYS_ON_TOP)) {
+		int index = gui.sub_windows.size() - 1;
+
+		while (index > 0 && gui.sub_windows[index - 1].window->get_flag(Window::FLAG_ALWAYS_ON_TOP)) {
+			--index;
+		}
+
+		if (index != (gui.sub_windows.size() - 1)) {
+			SubWindow sw = gui.sub_windows[gui.sub_windows.size() - 1];
+			gui.sub_windows.remove_at(gui.sub_windows.size() - 1);
+			gui.sub_windows.insert(index, sw);
+		}
+	}
+
 	for (int i = 0; i < gui.sub_windows.size(); i++) {
 	for (int i = 0; i < gui.sub_windows.size(); i++) {
 		RS::get_singleton()->canvas_item_set_draw_index(gui.sub_windows[i].canvas_item, i);
 		RS::get_singleton()->canvas_item_set_draw_index(gui.sub_windows[i].canvas_item, i);
 	}
 	}