|
@@ -166,6 +166,24 @@ ViewportTexture::~ViewportTexture() {
|
|
|
}
|
|
|
|
|
|
void Viewport::_sub_window_update_order() {
|
|
|
+ if (gui.sub_windows.size() < 2) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (!gui.sub_windows[gui.sub_windows.size() - 1].window->get_flag(Window::FLAG_ALWAYS_ON_TOP)) {
|
|
|
+ int index = gui.sub_windows.size() - 1;
|
|
|
+
|
|
|
+ while (index > 0 && gui.sub_windows[index - 1].window->get_flag(Window::FLAG_ALWAYS_ON_TOP)) {
|
|
|
+ --index;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (index != (gui.sub_windows.size() - 1)) {
|
|
|
+ SubWindow sw = gui.sub_windows[gui.sub_windows.size() - 1];
|
|
|
+ gui.sub_windows.remove_at(gui.sub_windows.size() - 1);
|
|
|
+ gui.sub_windows.insert(index, sw);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
for (int i = 0; i < gui.sub_windows.size(); i++) {
|
|
|
RS::get_singleton()->canvas_item_set_draw_index(gui.sub_windows[i].canvas_item, i);
|
|
|
}
|