They haven't been updated yet for GLES3 support, so they will fail all the time.
@@ -11,8 +11,8 @@ os:
- osx
env:
- - GODOT_TARGET=iphone
- - GODOT_TARGET=osx
+ #- GODOT_TARGET=iphone
+ #- GODOT_TARGET=osx
- GODOT_TARGET=x11
#- GODOT_TARGET=android
- GODOT_TARGET=windows