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Merge pull request #85240 from krazy-j/nodepath-get-name-documentation

Fix example in `NodePath.get_name()` documentation
Rémi Verschelde 1 year ago
parent
commit
91f0789efb
1 changed files with 2 additions and 2 deletions
  1. 2 2
      doc/classes/NodePath.xml

+ 2 - 2
doc/classes/NodePath.xml

@@ -121,13 +121,13 @@
 				var node_path = NodePath("Path2D/PathFollow2D/Sprite2D")
 				print(node_path.get_name(0)) # Path2D
 				print(node_path.get_name(1)) # PathFollow2D
-				print(node_path.get_name(2)) # Sprite
+				print(node_path.get_name(2)) # Sprite2D
 				[/gdscript]
 				[csharp]
 				var nodePath = new NodePath("Path2D/PathFollow2D/Sprite2D");
 				GD.Print(nodePath.GetName(0)); // Path2D
 				GD.Print(nodePath.GetName(1)); // PathFollow2D
-				GD.Print(nodePath.GetName(2)); // Sprite
+				GD.Print(nodePath.GetName(2)); // Sprite2D
 				[/csharp]
 				[/codeblocks]
 			</description>