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@@ -1234,13 +1234,23 @@ void Viewport::_gui_show_tooltip() {
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Rect2i vr = window->get_usable_parent_rect();
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if (r.size.x + r.position.x > vr.size.x + vr.position.x) {
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- r.position.x = vr.position.x + vr.size.x - r.size.x;
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+ // Place it in the opposite direction. If it fails, just hug the border.
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+ r.position.x = gui.tooltip_pos.x - r.size.x - tooltip_offset.x;
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+
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+ if (r.position.x < vr.position.x) {
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+ r.position.x = vr.position.x + vr.size.x - r.size.x;
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+ }
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} else if (r.position.x < vr.position.x) {
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r.position.x = vr.position.x;
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}
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if (r.size.y + r.position.y > vr.size.y + vr.position.y) {
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- r.position.y = vr.position.y + vr.size.y - r.size.y;
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+ // Same as above.
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+ r.position.y = gui.tooltip_pos.y - r.size.y - tooltip_offset.y;
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+
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+ if (r.position.y < vr.position.y) {
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+ r.position.y = vr.position.y + vr.size.y - r.size.y;
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+ }
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} else if (r.position.y < vr.position.y) {
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r.position.y = vr.position.y;
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}
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