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Fix rotation gizmo for empty Spatials

The AABB for an empty Spatial has 0 size, since the stored and
compared Transform was scaled by the AABB size, it would completely
destroy the rotation information. If there is no rotation
information, the gizmo doesn't update when the rotation changes.
JFonS 5 년 전
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a0af3094b4
1개의 변경된 파일8개의 추가작업 그리고 6개의 파일을 삭제
  1. 8 6
      editor/plugins/spatial_editor_plugin.cpp

+ 8 - 6
editor/plugins/spatial_editor_plugin.cpp

@@ -2416,11 +2416,18 @@ void SpatialEditorViewport::_notification(int p_what) {
 			if (!se)
 				continue;
 
+			Transform t = sp->get_global_gizmo_transform();
+
+			exist = true;
+			if (se->last_xform == t)
+				continue;
+			changed = true;
+			se->last_xform = t;
+
 			VisualInstance *vi = Object::cast_to<VisualInstance>(sp);
 
 			se->aabb = vi ? vi->get_aabb() : _calculate_spatial_bounds(sp);
 
-			Transform t = sp->get_global_gizmo_transform();
 			t.translate(se->aabb.position);
 
 			// apply AABB scaling before item's global transform
@@ -2428,11 +2435,6 @@ void SpatialEditorViewport::_notification(int p_what) {
 			aabb_s.scale(se->aabb.size);
 			t.basis = t.basis * aabb_s;
 
-			exist = true;
-			if (se->last_xform == t)
-				continue;
-			changed = true;
-			se->last_xform = t;
 			VisualServer::get_singleton()->instance_set_transform(se->sbox_instance, t);
 		}