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stops running process when quitting editor

I noticed a bug where I could close Godot while I was running a project.

If the program was left running and then ran into an error,
or if an error was caught by the debugger and then I quit Godot,
I could no longer close the running project without manually killing it.
This fixes that problem by essentially hitting the Stop button automatically
just prior to quitting the editor.
Dana Olson 11 년 전
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aa84f4d261
1개의 변경된 파일2개의 추가작업 그리고 1개의 파일을 삭제
  1. 2 1
      tools/editor/editor_node.cpp

+ 2 - 1
tools/editor/editor_node.cpp

@@ -1982,7 +1982,8 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
 				confirmation->popup_centered(Size2(300,70));
 				break;
 			}
-			
+
+			_menu_option_confirm(RUN_STOP,true);
 			get_scene()->quit();
 				
 		} break;