浏览代码

stops running process when quitting editor

I noticed a bug where I could close Godot while I was running a project.

If the program was left running and then ran into an error,
or if an error was caught by the debugger and then I quit Godot,
I could no longer close the running project without manually killing it.
This fixes that problem by essentially hitting the Stop button automatically
just prior to quitting the editor.
Dana Olson 11 年之前
父节点
当前提交
aa84f4d261
共有 1 个文件被更改,包括 2 次插入1 次删除
  1. 2 1
      tools/editor/editor_node.cpp

+ 2 - 1
tools/editor/editor_node.cpp

@@ -1982,7 +1982,8 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
 				confirmation->popup_centered(Size2(300,70));
 				break;
 			}
-			
+
+			_menu_option_confirm(RUN_STOP,true);
 			get_scene()->quit();
 				
 		} break;