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Fix issue with resizing the display on Android when using the compatibility renderer.

Fredia Huya-Kouadio 2 years ago
parent
commit
b438b4a490
1 changed files with 2 additions and 3 deletions
  1. 2 3
      platform/android/java_godot_lib_jni.cpp

+ 2 - 3
platform/android/java_godot_lib_jni.cpp

@@ -199,10 +199,9 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, j
 			if (p_surface) {
 				ANativeWindow *native_window = ANativeWindow_fromSurface(env, p_surface);
 				os_android->set_native_window(native_window);
-
-				DisplayServerAndroid::get_singleton()->reset_window();
-				DisplayServerAndroid::get_singleton()->notify_surface_changed(p_width, p_height);
 			}
+			DisplayServerAndroid::get_singleton()->reset_window();
+			DisplayServerAndroid::get_singleton()->notify_surface_changed(p_width, p_height);
 		}
 	}
 }