Browse Source

-Ability to debug video memory usage
-Small fix to xml saver (swapping > and <)

Juan Linietsky 9 years ago
parent
commit
b59c86f6f9

+ 33 - 0
core/image.cpp

@@ -34,6 +34,33 @@
 #include "print_string.h"
 #include <stdio.h>
 
+
+const char* Image::format_names[Image::FORMAT_MAX]={
+	"Grayscale",
+	"Intensity",
+	"GrayscaleAlpha",
+	"RGB",
+	"RGBA",
+	"Indexed",
+	"IndexedAlpha",
+	"YUV422",
+	"YUV444",
+	"BC1",
+	"BC2",
+	"BC3",
+	"BC4",
+	"BC5",
+	"PVRTC2",
+	"PVRTC2Alpha",
+	"PVRTC4",
+	"PVRTC4Alpha",
+	"ETC",
+	"ATC",
+	"ATCAlphaExp",
+	"ATCAlphaInterp",
+
+};
+
 SavePNGFunc Image::save_png_func = NULL;
 
 void Image::_put_pixel(int p_x,int p_y, const BColor& p_color, unsigned char *p_data) {
@@ -2355,6 +2382,12 @@ void Image::fix_alpha_edges() {
 
 }
 
+String Image::get_format_name(Format p_format) {
+
+	ERR_FAIL_INDEX_V(p_format,FORMAT_MAX,String());
+	return format_names[p_format];
+}
+
 Image::Image(const uint8_t* p_png,int p_len) {
 
 	width=0;

+ 3 - 0
core/image.h

@@ -87,6 +87,7 @@ public:
 		FORMAT_MAX
 	};
 
+	static const char* format_names[FORMAT_MAX];
 	enum Interpolation {
 	
 		INTERPOLATE_NEAREST,
@@ -352,6 +353,8 @@ public:
 	Image get_rect(const Rect2& p_area) const;
 
 	static void set_compress_bc_func(void (*p_compress_func)(Image *));
+	static String get_format_name(Format p_format);
+
 	Image(const uint8_t* p_mem_png, int p_len=-1);
 	Image(const char **p_xpm);
 	~Image();

+ 2 - 2
core/io/resource_format_xml.cpp

@@ -2056,8 +2056,8 @@ Error ResourceFormatLoaderXML::rename_dependencies(const String &p_path,const Ma
 void ResourceFormatSaverXMLInstance::escape(String& p_str) {
 
 	p_str=p_str.replace("&","&amp;");
-	p_str=p_str.replace("<","&gt;");
-	p_str=p_str.replace(">","&lt;");
+	p_str=p_str.replace("<","&lt;");
+	p_str=p_str.replace(">","&gt;");
 	p_str=p_str.replace("'","&apos;");
 	p_str=p_str.replace("\"","&quot;");
 	for (char i=1;i<32;i++) {

+ 30 - 0
core/script_debugger_remote.cpp

@@ -31,6 +31,28 @@
 #include "io/ip.h"
 #include "globals.h"
 
+void ScriptDebuggerRemote::_send_video_memory() {
+
+	List<ResourceUsage> usage;
+	if (resource_usage_func)
+		resource_usage_func(&usage);
+
+	usage.sort();
+
+	packet_peer_stream->put_var("message:video_mem");
+	packet_peer_stream->put_var(usage.size()*4);
+
+
+	for(List<ResourceUsage>::Element *E=usage.front();E;E=E->next()) {
+
+		packet_peer_stream->put_var(E->get().path);
+		packet_peer_stream->put_var(E->get().type);
+		packet_peer_stream->put_var(E->get().format);
+		packet_peer_stream->put_var(E->get().vram);
+	}
+
+}
+
 Error ScriptDebuggerRemote::connect_to_host(const String& p_host,uint16_t p_port) {
 
 
@@ -248,6 +270,9 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script,bool p_can_continue) {
 				if (request_scene_tree)
 					request_scene_tree(request_scene_tree_ud);
 
+			} else if (command=="request_video_mem") {
+
+				_send_video_memory();
 			} else if (command=="breakpoint") {
 
 				bool set = cmd[3];
@@ -531,6 +556,9 @@ void ScriptDebuggerRemote::_poll_events() {
 
 			if (request_scene_tree)
 				request_scene_tree(request_scene_tree_ud);
+		} else if (command=="request_video_mem") {
+
+			_send_video_memory();
 		} else if (command=="breakpoint") {
 
 			bool set = cmd[3];
@@ -652,6 +680,8 @@ void ScriptDebuggerRemote::set_live_edit_funcs(LiveEditFuncs *p_funcs) {
 	live_edit_funcs=p_funcs;
 }
 
+ScriptDebuggerRemote::ResourceUsageFunc ScriptDebuggerRemote::resource_usage_func=NULL;
+
 ScriptDebuggerRemote::ScriptDebuggerRemote() {
 
 	tcp_client  = StreamPeerTCP::create_ref();

+ 18 - 0
core/script_debugger_remote.h

@@ -34,6 +34,7 @@
 #include "io/stream_peer_tcp.h"
 #include "io/packet_peer.h"
 #include "list.h"
+
 class ScriptDebuggerRemote : public ScriptDebugger {
 
 	struct Message {
@@ -42,6 +43,8 @@ class ScriptDebuggerRemote : public ScriptDebugger {
 		Array data;
 	};
 
+
+
 	Ref<StreamPeerTCP> tcp_client;
 	Ref<PacketPeerStream> packet_peer_stream;
 
@@ -90,6 +93,7 @@ class ScriptDebuggerRemote : public ScriptDebugger {
 	RequestSceneTreeMessageFunc request_scene_tree;
 	void *request_scene_tree_ud;
 
+	void _send_video_memory();
 	LiveEditFuncs *live_edit_funcs;
 
 	ErrorHandlerList eh;
@@ -98,6 +102,20 @@ class ScriptDebuggerRemote : public ScriptDebugger {
 
 public:
 
+	struct ResourceUsage {
+
+		String path;
+		String format;
+		String type;
+		RID id;
+		int vram;
+		bool operator<(const ResourceUsage& p_img) const { return vram==p_img.vram ? id<p_img.id : vram > p_img.vram; }
+	};
+
+	typedef void (*ResourceUsageFunc)(List<ResourceUsage>*);
+
+	static ResourceUsageFunc resource_usage_func;
+
 	Error connect_to_host(const String& p_host,uint16_t p_port);
 	virtual void debug(ScriptLanguage *p_script,bool p_can_continue=true);
 	virtual void idle_poll();

+ 34 - 0
drivers/gles2/rasterizer_gles2.cpp

@@ -1408,6 +1408,40 @@ GLuint RasterizerGLES2::_texture_get_name(RID p_tex) {
 	return texture->tex_id;
 };
 
+void RasterizerGLES2::texture_set_path(RID p_texture,const String& p_path) {
+	Texture * texture = texture_owner.get(p_texture);
+	ERR_FAIL_COND(!texture);
+
+	texture->path=p_path;
+
+}
+
+String RasterizerGLES2::texture_get_path(RID p_texture) const{
+
+	Texture * texture = texture_owner.get(p_texture);
+	ERR_FAIL_COND_V(!texture,String());
+	return texture->path;
+}
+void RasterizerGLES2::texture_debug_usage(List<VS::TextureInfo> *r_info){
+
+	List<RID> textures;
+	texture_owner.get_owned_list(&textures);
+
+	for (List<RID>::Element *E=textures.front();E;E=E->next()) {
+
+		Texture *t = texture_owner.get(E->get());
+		if (!t)
+			continue;
+		VS::TextureInfo tinfo;
+		tinfo.path=t->path;
+		tinfo.format=t->format;
+		tinfo.size.x=t->alloc_width;
+		tinfo.size.y=t->alloc_height;
+		tinfo.bytes=t->total_data_size;
+		r_info->push_back(tinfo);
+	}
+
+}
 
 /* SHADER API */
 

+ 5 - 0
drivers/gles2/rasterizer_gles2.h

@@ -115,6 +115,7 @@ class RasterizerGLES2 : public Rasterizer {
 
 	struct Texture {
 
+		String path;
 		uint32_t flags;
 		int width,height;
 		int alloc_width, alloc_height;
@@ -1325,6 +1326,10 @@ public:
 	virtual void texture_set_size_override(RID p_texture,int p_width, int p_height);
 	virtual void texture_set_reload_hook(RID p_texture,ObjectID p_owner,const StringName& p_function) const;
 
+	virtual void texture_set_path(RID p_texture,const String& p_path);
+	virtual String texture_get_path(RID p_texture) const;
+	virtual void texture_debug_usage(List<VS::TextureInfo> *r_info);
+
 	GLuint _texture_get_name(RID p_tex);
 
 	/* SHADER API */

+ 20 - 0
scene/resources/texture.cpp

@@ -366,6 +366,16 @@ void ImageTexture::set_size_override(const Size2& p_size) {
 	VisualServer::get_singleton()->texture_set_size_override(texture,w,h);
 }
 
+void ImageTexture::set_path(const String& p_path,bool p_take_over) {
+
+	if (texture.is_valid()) {
+		VisualServer::get_singleton()->texture_set_path(texture,p_path);
+	}
+
+	Resource::set_path(p_path,p_take_over);
+}
+
+
 void ImageTexture::set_storage(Storage p_storage) {
 
 	storage=p_storage;
@@ -944,6 +954,16 @@ float CubeMap::get_lossy_storage_quality() const {
 	return lossy_storage_quality;
 }
 
+void CubeMap::set_path(const String& p_path,bool p_take_over) {
+
+	if (cubemap.is_valid()) {
+		VisualServer::get_singleton()->texture_set_path(cubemap,p_path);
+	}
+
+	Resource::set_path(p_path,p_take_over);
+}
+
+
 bool CubeMap::_set(const StringName& p_name, const Variant& p_value) {
 
 	if (p_name=="side/left") {

+ 4 - 1
scene/resources/texture.h

@@ -152,7 +152,8 @@ public:
 
 	void set_size_override(const Size2& p_size);
 
-	
+	virtual void set_path(const String& p_path,bool p_take_over=false);
+
 	ImageTexture();
 	~ImageTexture();
 
@@ -320,6 +321,8 @@ public:
 	void set_lossy_storage_quality(float p_lossy_storage_quality);
 	float get_lossy_storage_quality() const;
 
+	virtual void set_path(const String& p_path,bool p_take_over=false);
+
 	CubeMap();
 	~CubeMap();
 

+ 20 - 0
servers/register_server_types.cpp

@@ -35,6 +35,25 @@
 #include "physics_2d_server.h"
 #include "spatial_sound_server.h"
 #include "spatial_sound_2d_server.h"
+#include "script_debugger_remote.h"
+
+static void _debugger_get_resource_usage(List<ScriptDebuggerRemote::ResourceUsage>* r_usage) {
+
+	List<VS::TextureInfo> tinfo;
+	VS::get_singleton()->texture_debug_usage(&tinfo);
+
+	for (List<VS::TextureInfo>::Element *E=tinfo.front();E;E=E->next()) {
+
+		ScriptDebuggerRemote::ResourceUsage usage;
+		usage.path=E->get().path;
+		usage.vram=E->get().bytes;
+		usage.id=E->get().texture;
+		usage.type="Texture";
+		usage.format=itos(E->get().size.width)+"x"+itos(E->get().size.height)+" "+Image::get_format_name(E->get().format);
+		r_usage->push_back(usage);
+	}
+
+}
 
 void register_server_types() {
 
@@ -63,6 +82,7 @@ void register_server_types() {
 	ObjectTypeDB::register_virtual_type<PhysicsDirectSpaceState>();
 	ObjectTypeDB::register_virtual_type<PhysicsShapeQueryResult>();
 
+	ScriptDebuggerRemote::resource_usage_func=_debugger_get_resource_usage;
 }
 
 void unregister_server_types(){

+ 4 - 1
servers/visual/rasterizer.h

@@ -190,9 +190,12 @@ public:
 	virtual bool texture_has_alpha(RID p_texture) const=0;
 	virtual void texture_set_size_override(RID p_texture,int p_width, int p_height)=0;
 
-
 	virtual void texture_set_reload_hook(RID p_texture,ObjectID p_owner,const StringName& p_function) const=0;
 
+	virtual void texture_set_path(RID p_texture,const String& p_path)=0;
+	virtual String texture_get_path(RID p_texture) const=0;
+	virtual void texture_debug_usage(List<VS::TextureInfo> *r_info)=0;
+
 	/* SHADER API */
 
 	virtual RID shader_create(VS::ShaderMode p_mode=VS::SHADER_MATERIAL)=0;

+ 4 - 0
servers/visual/rasterizer_dummy.h

@@ -415,6 +415,10 @@ public:
 	virtual void texture_set_size_override(RID p_texture,int p_width, int p_height);
 	virtual void texture_set_reload_hook(RID p_texture,ObjectID p_owner,const StringName& p_function) const;
 
+	virtual void texture_set_path(RID p_texture,const String& p_path) {}
+	virtual String texture_get_path(RID p_texture) const { return String(); }
+	virtual void texture_debug_usage(List<VS::TextureInfo> *r_info) {}
+
 	/* SHADER API */
 
 	virtual RID shader_create(VS::ShaderMode p_mode=VS::SHADER_MATERIAL);

+ 15 - 0
servers/visual/visual_server_raster.cpp

@@ -112,6 +112,21 @@ void VisualServerRaster::texture_set_reload_hook(RID p_texture,ObjectID p_owner,
 	rasterizer->texture_set_reload_hook(p_texture,p_owner,p_function);
 }
 
+void VisualServerRaster::texture_set_path(RID p_texture,const String& p_path) {
+
+	rasterizer->texture_set_path(p_texture,p_path);
+}
+
+String VisualServerRaster::texture_get_path(RID p_texture) const{
+
+	return rasterizer->texture_get_path(p_texture);
+}
+
+void VisualServerRaster::texture_debug_usage(List<TextureInfo> *r_info){
+
+	rasterizer->texture_debug_usage(r_info);
+}
+
 /* SHADER API */
 
 RID VisualServerRaster::shader_create(ShaderMode p_mode) {

+ 5 - 0
servers/visual/visual_server_raster.h

@@ -668,6 +668,11 @@ public:
 	virtual bool texture_can_stream(RID p_texture) const;
 	virtual void texture_set_reload_hook(RID p_texture,ObjectID p_owner,const StringName& p_function) const;
 
+	virtual void texture_set_path(RID p_texture,const String& p_path);
+	virtual String texture_get_path(RID p_texture) const;
+
+	virtual void texture_debug_usage(List<TextureInfo> *r_info);
+
 
 	/* SHADER API */
 	

+ 9 - 0
servers/visual/visual_server_wrap_mt.h

@@ -98,6 +98,15 @@ public:
 	FUNC1RC(bool,texture_can_stream,RID);
 	FUNC3C(texture_set_reload_hook,RID,ObjectID,const StringName&);
 
+	FUNC2(texture_set_path,RID,const String&);
+	FUNC1RC(String,texture_get_path,RID);
+
+	virtual void texture_debug_usage(List<TextureInfo> *r_info) {
+		//pass directly, should lock the server anyway
+		visual_server->texture_debug_usage(r_info);
+	}
+
+
 	/* SHADER API */
 
 	FUNC1R(RID,shader_create,ShaderMode);

+ 12 - 0
servers/visual_server.h

@@ -135,6 +135,18 @@ public:
 	virtual bool texture_can_stream(RID p_texture) const=0;
 	virtual void texture_set_reload_hook(RID p_texture,ObjectID p_owner,const StringName& p_function) const=0;
 
+	virtual void texture_set_path(RID p_texture,const String& p_path)=0;
+	virtual String texture_get_path(RID p_texture) const=0;
+
+	struct TextureInfo {
+		RID texture;
+		Size2 size;
+		Image::Format format;
+		int bytes;
+		String path;
+	};
+
+	virtual void texture_debug_usage(List<TextureInfo> *r_info)=0;
 
 
 	/* SHADER API */

+ 51 - 3
tools/editor/script_editor_debugger.cpp

@@ -169,6 +169,17 @@ void ScriptEditorDebugger::_scene_tree_request() {
 
 }
 
+void ScriptEditorDebugger::_video_mem_request() {
+
+	ERR_FAIL_COND(connection.is_null());
+	ERR_FAIL_COND(!connection->is_connected());
+
+	Array msg;
+	msg.push_back("request_video_mem");
+	ppeer->put_var(msg);
+
+}
+
 Size2 ScriptEditorDebugger::get_minimum_size() const {
 
 	Size2 ms = Control::get_minimum_size();
@@ -244,6 +255,31 @@ void ScriptEditorDebugger::_parse_message(const String& p_msg,const Array& p_dat
 		le_clear->set_disabled(false);
 		le_set->set_disabled(false);
 
+	} else if (p_msg=="message:video_mem") {
+
+		vmem_tree->clear();
+		TreeItem* root=vmem_tree->create_item();
+
+		int total=0;
+
+		for(int i=0;i<p_data.size();i+=4) {
+
+			TreeItem *it = vmem_tree->create_item(root);
+			String type=p_data[i+1];
+			int bytes=p_data[i+3].operator int();
+			it->set_text(0,p_data[i+0]); //path
+			it->set_text(1,type); //type
+			it->set_text(2,p_data[i+2]); //type
+			it->set_text(3,String::humanize_size(bytes)); //type
+			total+=bytes;
+
+			if (has_icon(type,"EditorIcons"))
+				it->set_icon(0,get_icon(type,"EditorIcons"));
+		}
+
+		vmem_total->set_tooltip("Bytes: "+itos(total));
+		vmem_total->set_text(String::humanize_size(total));
+
 	} else if (p_msg=="stack_dump") {
 
 		stack_dump->clear();
@@ -506,6 +542,7 @@ void ScriptEditorDebugger::_notification(int p_what) {
 			le_clear->connect("pressed",this,"_live_edit_clear");
 			error_list->connect("item_selected",this,"_error_selected");
 			error_stack->connect("item_selected",this,"_error_stack_selected");
+			vmem_refresh->set_icon( get_icon("Reload","EditorIcons"));
 
 		} break;
 		case NOTIFICATION_PROCESS: {
@@ -1136,6 +1173,7 @@ void ScriptEditorDebugger::_bind_methods() {
 	ObjectTypeDB::bind_method(_MD("_performance_draw"),&ScriptEditorDebugger::_performance_draw);
 	ObjectTypeDB::bind_method(_MD("_performance_select"),&ScriptEditorDebugger::_performance_select);
 	ObjectTypeDB::bind_method(_MD("_scene_tree_request"),&ScriptEditorDebugger::_scene_tree_request);
+	ObjectTypeDB::bind_method(_MD("_video_mem_request"),&ScriptEditorDebugger::_video_mem_request);
 	ObjectTypeDB::bind_method(_MD("_live_edit_set"),&ScriptEditorDebugger::_live_edit_set);
 	ObjectTypeDB::bind_method(_MD("_live_edit_clear"),&ScriptEditorDebugger::_live_edit_clear);
 
@@ -1327,9 +1365,15 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){
 	Label *vmlb = memnew(Label("List of Video Memory Usage by Resource: ") );
 	vmlb->set_h_size_flags(SIZE_EXPAND_FILL);
 	vmem_hb->add_child( vmlb );
+	vmem_hb->add_child( memnew(Label("Total: ")) );
+	vmem_total = memnew( LineEdit );
+	vmem_total->set_editable(false);
+	vmem_total->set_custom_minimum_size(Size2(100,1));
+	vmem_hb->add_child(vmem_total);
 	vmem_refresh = memnew( Button );
 	vmem_hb->add_child(vmem_refresh);
 	vmem_vb->add_child(vmem_hb);
+	vmem_refresh->connect("pressed",this,"_video_mem_request");
 
 	MarginContainer *vmmc = memnew( MarginContainer );
 	vmmc = memnew( MarginContainer );
@@ -1341,16 +1385,20 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){
 	vmem_vb->add_child(vmmc);
 
 	vmem_vb->set_name("Video Mem");
-	vmem_tree->set_columns(3);
+	vmem_tree->set_columns(4);
 	vmem_tree->set_column_titles_visible(true);
 	vmem_tree->set_column_title(0,"Resource Path");
 	vmem_tree->set_column_expand(0,true);
 	vmem_tree->set_column_expand(1,false);
 	vmem_tree->set_column_title(1,"Type");
-	vmem_tree->set_column_min_width(1,150);
+	vmem_tree->set_column_min_width(1,100);
 	vmem_tree->set_column_expand(2,false);
-	vmem_tree->set_column_title(2,"Usage");
+	vmem_tree->set_column_title(2,"Format");
 	vmem_tree->set_column_min_width(2,150);
+	vmem_tree->set_column_expand(3,false);
+	vmem_tree->set_column_title(3,"Usage");
+	vmem_tree->set_column_min_width(3,80);
+	vmem_tree->set_hide_root(true);
 
 	tabs->add_child(vmem_vb);
 

+ 2 - 0
tools/editor/script_editor_debugger.h

@@ -98,6 +98,7 @@ class ScriptEditorDebugger : public Control {
 
 	Tree *vmem_tree;
 	Button *vmem_refresh;
+	LineEdit *vmem_total;
 
 	Tree *stack_dump;
 	PropertyEditor *inspector;
@@ -130,6 +131,7 @@ class ScriptEditorDebugger : public Control {
 	void _scene_tree_request();
 	void _parse_message(const String& p_msg,const Array& p_data);
 
+	void _video_mem_request();
 
 	int _get_node_path_cache(const NodePath& p_path);