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Merge pull request #30732 from Calinou/default-disable-high-quality-vct

Disable high-quality voxel cone tracing by default
Rémi Verschelde 6 years ago
parent
commit
b62b8ccf94
2 changed files with 2 additions and 2 deletions
  1. 1 1
      doc/classes/ProjectSettings.xml
  2. 1 1
      drivers/gles3/rasterizer_scene_gles3.cpp

+ 1 - 1
doc/classes/ProjectSettings.xml

@@ -825,7 +825,7 @@
 		<member name="rendering/quality/subsurface_scattering/weight_samples" type="bool" setter="" getter="" default="true">
 			Weight subsurface scattering samples. Helps to avoid reading samples from unrelated parts of the screen.
 		</member>
-		<member name="rendering/quality/voxel_cone_tracing/high_quality" type="bool" setter="" getter="" default="true">
+		<member name="rendering/quality/voxel_cone_tracing/high_quality" type="bool" setter="" getter="" default="false">
 			Use high-quality voxel cone tracing. This results in better-looking reflections, but is much more expensive on the GPU.
 		</member>
 		<member name="rendering/threads/thread_model" type="int" setter="" getter="" default="1">

+ 1 - 1
drivers/gles3/rasterizer_scene_gles3.cpp

@@ -5296,7 +5296,7 @@ void RasterizerSceneGLES3::initialize() {
 		GLOBAL_DEF("rendering/quality/subsurface_scattering/follow_surface", false);
 		GLOBAL_DEF("rendering/quality/subsurface_scattering/weight_samples", true);
 
-		GLOBAL_DEF("rendering/quality/voxel_cone_tracing/high_quality", true);
+		GLOBAL_DEF("rendering/quality/voxel_cone_tracing/high_quality", false);
 	}
 
 	exposure_shrink_size = 243;