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Ensure instance uniforms are freed by updating dirty items before freeing.

clayjohn 6 months ago
parent
commit
b676944dcf
1 changed files with 1 additions and 1 deletions
  1. 1 1
      servers/rendering/renderer_canvas_cull.cpp

+ 1 - 1
servers/rendering/renderer_canvas_cull.cpp

@@ -2605,8 +2605,8 @@ bool RendererCanvasCull::free(RID p_rid) {
 		}
 
 		canvas_item_set_material(canvas_item->self, RID());
-		canvas_item->instance_uniforms.free(canvas_item->self);
 		update_dirty_items();
+		canvas_item->instance_uniforms.free(canvas_item->self);
 
 		if (canvas_item->canvas_group != nullptr) {
 			memdelete(canvas_item->canvas_group);