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@@ -32,32 +32,33 @@
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#define EDITOR_PLUGIN_H
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#define EDITOR_PLUGIN_H
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#include "core/io/config_file.h"
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#include "core/io/config_file.h"
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-#include "editor/debugger/editor_debugger_node.h"
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-#include "editor/editor_inspector.h"
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-#include "editor/editor_translation_parser.h"
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-#include "editor/import/editor_import_plugin.h"
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-#include "editor/import/resource_importer_scene.h"
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-#include "editor/script_create_dialog.h"
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#include "scene/3d/camera_3d.h"
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#include "scene/3d/camera_3d.h"
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-#include "scene/main/node.h"
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-#include "scene/resources/texture.h"
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+#include "scene/gui/control.h"
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class Node3D;
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class Node3D;
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-class Camera3D;
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+class Button;
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+class PopupMenu;
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class EditorCommandPalette;
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class EditorCommandPalette;
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-class EditorSelection;
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class EditorExport;
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class EditorExport;
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-class EditorSettings;
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-class EditorImportPlugin;
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class EditorExportPlugin;
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class EditorExportPlugin;
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+class EditorFileSystem;
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+class EditorImportPlugin;
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+class EditorInspector;
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+class EditorInspectorPlugin;
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class EditorNode3DGizmoPlugin;
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class EditorNode3DGizmoPlugin;
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+class EditorPaths;
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class EditorResourcePreview;
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class EditorResourcePreview;
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-class EditorUndoRedoManager;
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-class EditorFileSystem;
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+class EditorSceneFormatImporter;
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+class EditorScenePostImportPlugin;
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+class EditorSelection;
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+class EditorSettings;
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class EditorToolAddons;
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class EditorToolAddons;
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-class EditorPaths;
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+class EditorTranslationParserPlugin;
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+class EditorUndoRedoManager;
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class FileSystemDock;
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class FileSystemDock;
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+class ScriptCreateDialog;
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class ScriptEditor;
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class ScriptEditor;
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+class VBoxContainer;
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class EditorInterface : public Node {
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class EditorInterface : public Node {
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GDCLASS(EditorInterface, Node);
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GDCLASS(EditorInterface, Node);
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