Procházet zdrojové kódy

fix crash after click on MeshInstance with no owner

Due to how spatial selection works, after clicking on
MeshInstance that had no owner editor was crashing.
Jakub Grzesik před 8 roky
rodič
revize
be8ae8df93
1 změnil soubory, kde provedl 2 přidání a 2 odebrání
  1. 2 2
      editor/plugins/spatial_editor_plugin.cpp

+ 2 - 2
editor/plugins/spatial_editor_plugin.cpp

@@ -285,11 +285,11 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append,
 
 			Node *subscene_candidate = spat;
 
-			while (subscene_candidate->get_owner() != editor->get_edited_scene())
+			while ((subscene_candidate->get_owner() != NULL) && (subscene_candidate->get_owner() != editor->get_edited_scene()))
 				subscene_candidate = subscene_candidate->get_owner();
 
 			spat = subscene_candidate->cast_to<Spatial>();
-			if (spat && (spat->get_filename() != ""))
+			if (spat && (spat->get_filename() != "") && (subscene_candidate->get_owner() != NULL))
 				subscenes.push_back(spat);
 
 			continue;