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@@ -1,57 +0,0 @@
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-/*************************************************************************/
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-/* library_godot_editor_tools.js */
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-/*************************************************************************/
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-/* This file is part of: */
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-/* GODOT ENGINE */
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-/* https://godotengine.org */
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-/*************************************************************************/
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-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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-/* */
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-/* Permission is hereby granted, free of charge, to any person obtaining */
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-/* a copy of this software and associated documentation files (the */
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-/* "Software"), to deal in the Software without restriction, including */
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-/* without limitation the rights to use, copy, modify, merge, publish, */
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-/* distribute, sublicense, and/or sell copies of the Software, and to */
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-/* permit persons to whom the Software is furnished to do so, subject to */
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-/* the following conditions: */
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-/* */
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-/* The above copyright notice and this permission notice shall be */
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-/* included in all copies or substantial portions of the Software. */
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-/* */
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-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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-/*************************************************************************/
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-
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-const GodotEditorTools = {
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- godot_js_editor_download_file__deps: ['$FS'],
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- godot_js_editor_download_file__sig: 'viii',
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- godot_js_editor_download_file: function (p_path, p_name, p_mime) {
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- const path = GodotRuntime.parseString(p_path);
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- const name = GodotRuntime.parseString(p_name);
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- const mime = GodotRuntime.parseString(p_mime);
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- const size = FS.stat(path)['size'];
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- const buf = new Uint8Array(size);
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- const fd = FS.open(path, 'r');
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- FS.read(fd, buf, 0, size);
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- FS.close(fd);
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- FS.unlink(path);
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- const blob = new Blob([buf], { type: mime });
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- const url = window.URL.createObjectURL(blob);
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- const a = document.createElement('a');
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- a.href = url;
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- a.download = name;
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- a.style.display = 'none';
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- document.body.appendChild(a);
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- a.click();
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- a.remove();
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- window.URL.revokeObjectURL(url);
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- },
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-};
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-
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-mergeInto(LibraryManager.library, GodotEditorTools);
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