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@@ -45,7 +45,7 @@ class RingBuffer {
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read(output) {
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const size = this.buffer.length;
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- let from = 0
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+ let from = 0;
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let to_write = output.length;
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if (this.rpos + to_write > size) {
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const high = size - this.rpos;
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@@ -150,7 +150,7 @@ class GodotProcessor extends AudioWorkletProcessor {
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const output = outputs[0];
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const chunk = output[0].length * output.length;
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if (this.output_buffer.length != chunk) {
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- this.output_buffer = new Float32Array(chunk)
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+ this.output_buffer = new Float32Array(chunk);
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}
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if (this.output.data_left() >= chunk) {
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this.output.read(this.output_buffer);
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