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Remove WinAPI `#undef` hacks needed for mingw-std-threads

Instead, we rename the conflicting symbols.
Rémi Verschelde 4 months ago
parent
commit
c019b76523

+ 3 - 3
editor/dependency_editor.cpp

@@ -302,9 +302,9 @@ void DependencyEditorOwners::_list_rmb_clicked(int p_item, const Vector2 &p_pos,
 		}
 
 		if (only_scenes_selected) {
-			file_options->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTRN("Open Scene", "Open Scenes", selected_items.size()), FILE_OPEN);
+			file_options->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTRN("Open Scene", "Open Scenes", selected_items.size()), FILE_OPEN_);
 		} else if (selected_items.size() == 1) {
-			file_options->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTR("Open"), FILE_OPEN);
+			file_options->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTR("Open"), FILE_OPEN_);
 		} else {
 			return;
 		}
@@ -333,7 +333,7 @@ void DependencyEditorOwners::_empty_clicked(const Vector2 &p_pos, MouseButton p_
 
 void DependencyEditorOwners::_file_option(int p_option) {
 	switch (p_option) {
-		case FILE_OPEN: {
+		case FILE_OPEN_: {
 			PackedInt32Array selected_items = owners->get_selected_items();
 			for (int i = 0; i < selected_items.size(); i++) {
 				int item_idx = selected_items[i];

+ 1 - 5
editor/dependency_editor.h

@@ -64,10 +64,6 @@ public:
 	DependencyEditor();
 };
 
-#ifdef MINGW_ENABLED
-#undef FILE_OPEN
-#endif
-
 class DependencyEditorOwners : public AcceptDialog {
 	GDCLASS(DependencyEditorOwners, AcceptDialog);
 
@@ -84,7 +80,7 @@ class DependencyEditorOwners : public AcceptDialog {
 
 private:
 	enum FileMenu {
-		FILE_OPEN
+		FILE_OPEN_,
 	};
 
 public:

+ 5 - 5
editor/filesystem_dock.cpp

@@ -2323,7 +2323,7 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
 			}
 		} break;
 
-		case FILE_OPEN: {
+		case FILE_OPEN_: {
 			// Open folders.
 			TreeItem *selected = tree->get_root();
 			selected = tree->get_next_selected(selected);
@@ -3211,18 +3211,18 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, const Vect
 	if (all_files) {
 		if (all_files_scenes) {
 			if (filenames.size() == 1) {
-				p_popup->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTRC("Open Scene"), FILE_OPEN);
+				p_popup->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTRC("Open Scene"), FILE_OPEN_);
 				p_popup->add_icon_item(get_editor_theme_icon(SNAME("CreateNewSceneFrom")), TTRC("New Inherited Scene"), FILE_INHERIT);
 				if (GLOBAL_GET("application/run/main_scene") != filenames[0]) {
 					p_popup->add_icon_item(get_editor_theme_icon(SNAME("PlayScene")), TTRC("Set as Main Scene"), FILE_MAIN_SCENE);
 				}
 			} else {
-				p_popup->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTRC("Open Scenes"), FILE_OPEN);
+				p_popup->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTRC("Open Scenes"), FILE_OPEN_);
 			}
 			p_popup->add_icon_item(get_editor_theme_icon(SNAME("Instance")), TTRC("Instantiate"), FILE_INSTANTIATE);
 			p_popup->add_separator();
 		} else if (filenames.size() == 1) {
-			p_popup->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTRC("Open"), FILE_OPEN);
+			p_popup->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTRC("Open"), FILE_OPEN_);
 			p_popup->add_separator();
 		}
 
@@ -3255,7 +3255,7 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, const Vect
 	bool root_path_not_selected = p_paths[0] != "res://" && (p_paths.size() <= 1 || p_paths[1] != "res://");
 
 	if (all_folders && foldernames.size() > 0) {
-		p_popup->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTRC("Expand Folder"), FILE_OPEN);
+		p_popup->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTRC("Expand Folder"), FILE_OPEN_);
 
 		if (foldernames.size() == 1) {
 			p_popup->add_icon_item(get_editor_theme_icon(SNAME("GuiTreeArrowDown")), TTRC("Expand Hierarchy"), FOLDER_EXPAND_ALL);

+ 1 - 1
editor/filesystem_dock.h

@@ -101,7 +101,7 @@ public:
 
 private:
 	enum FileMenu {
-		FILE_OPEN,
+		FILE_OPEN_, // Conflict with WinAPI.
 		FILE_INHERIT,
 		FILE_MAIN_SCENE,
 		FILE_INSTANTIATE,

+ 4 - 4
editor/plugins/script_editor_plugin.cpp

@@ -1196,7 +1196,7 @@ void ScriptEditor::_file_dialog_action(const String &p_file) {
 			}
 			[[fallthrough]];
 		}
-		case FILE_OPEN: {
+		case FILE_OPEN_: {
 			open_file(p_file);
 			file_dialog_option = -1;
 		} break;
@@ -1281,10 +1281,10 @@ void ScriptEditor::_menu_option(int p_option) {
 			file_dialog->popup_file_dialog();
 			open_textfile_after_create = true;
 		} break;
-		case FILE_OPEN: {
+		case FILE_OPEN_: {
 			file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
 			file_dialog->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
-			file_dialog_option = FILE_OPEN;
+			file_dialog_option = FILE_OPEN_;
 
 			List<String> extensions;
 			ResourceLoader::get_recognized_extensions_for_type("Script", &extensions);
@@ -4258,7 +4258,7 @@ ScriptEditor::ScriptEditor(WindowWrapper *p_wrapper) {
 
 	file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/new", TTRC("New Script..."), KeyModifierMask::CMD_OR_CTRL | Key::N), FILE_NEW);
 	file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/new_textfile", TTRC("New Text File..."), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::N), FILE_NEW_TEXTFILE);
-	file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/open", TTRC("Open...")), FILE_OPEN);
+	file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/open", TTRC("Open...")), FILE_OPEN_);
 	file_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_editor/reopen_closed_script"), FILE_REOPEN_CLOSED);
 
 	recent_scripts = memnew(PopupMenu);

+ 1 - 5
editor/plugins/script_editor_plugin.h

@@ -230,17 +230,13 @@ class EditorScriptCodeCompletionCache;
 class FindInFilesDialog;
 class FindInFilesPanel;
 
-#ifdef MINGW_ENABLED
-#undef FILE_OPEN
-#endif
-
 class ScriptEditor : public PanelContainer {
 	GDCLASS(ScriptEditor, PanelContainer);
 
 	enum {
 		FILE_NEW,
 		FILE_NEW_TEXTFILE,
-		FILE_OPEN,
+		FILE_OPEN_, // Conflict with WinAPI.
 		FILE_REOPEN_CLOSED,
 		FILE_OPEN_RECENT,
 		FILE_SAVE,

+ 2 - 2
editor/plugins/shader_editor_plugin.cpp

@@ -397,7 +397,7 @@ void ShaderEditorPlugin::_setup_popup_menu(PopupMenuType p_type, PopupMenu *p_me
 		p_menu->add_shortcut(ED_SHORTCUT("shader_editor/new", TTRC("New Shader..."), KeyModifierMask::CMD_OR_CTRL | Key::N), FILE_NEW);
 		p_menu->add_shortcut(ED_SHORTCUT("shader_editor/new_include", TTRC("New Shader Include..."), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::N), FILE_NEW_INCLUDE);
 		p_menu->add_separator();
-		p_menu->add_shortcut(ED_SHORTCUT("shader_editor/open", TTRC("Load Shader File..."), KeyModifierMask::CMD_OR_CTRL | Key::O), FILE_OPEN);
+		p_menu->add_shortcut(ED_SHORTCUT("shader_editor/open", TTRC("Load Shader File..."), KeyModifierMask::CMD_OR_CTRL | Key::O), FILE_OPEN_);
 		p_menu->add_shortcut(ED_SHORTCUT("shader_editor/open_include", TTRC("Load Shader Include File..."), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::O), FILE_OPEN_INCLUDE);
 	}
 
@@ -518,7 +518,7 @@ void ShaderEditorPlugin::_menu_item_pressed(int p_index) {
 			shader_create_dialog->config(base_path.path_join("new_shader"), false, false, 2);
 			shader_create_dialog->popup_centered();
 		} break;
-		case FILE_OPEN: {
+		case FILE_OPEN_: {
 			InspectorDock::get_singleton()->open_resource("Shader");
 		} break;
 		case FILE_OPEN_INCLUDE: {

+ 1 - 5
editor/plugins/shader_editor_plugin.h

@@ -44,10 +44,6 @@ class HBoxContainer;
 class VisualShaderEditor;
 class WindowWrapper;
 
-#ifdef MINGW_ENABLED
-#undef FILE_OPEN
-#endif
-
 class ShaderEditorPlugin : public EditorPlugin {
 	GDCLASS(ShaderEditorPlugin, EditorPlugin);
 
@@ -64,7 +60,7 @@ class ShaderEditorPlugin : public EditorPlugin {
 	enum {
 		FILE_NEW,
 		FILE_NEW_INCLUDE,
-		FILE_OPEN,
+		FILE_OPEN_,
 		FILE_OPEN_INCLUDE,
 		FILE_SAVE,
 		FILE_SAVE_AS,

+ 3 - 3
editor/plugins/visual_shader_editor_plugin.cpp

@@ -4900,7 +4900,7 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) {
 			popup_menu->set_item_disabled(NodeMenuOptions::CUT, selected_deletable_graph_elements.is_empty());
 			popup_menu->set_item_disabled(NodeMenuOptions::COPY, selected_deletable_graph_elements.is_empty());
 			popup_menu->set_item_disabled(NodeMenuOptions::PASTE, copy_buffer_empty);
-			popup_menu->set_item_disabled(NodeMenuOptions::DELETE, selected_deletable_graph_elements.is_empty());
+			popup_menu->set_item_disabled(NodeMenuOptions::DELETE_, selected_deletable_graph_elements.is_empty());
 			popup_menu->set_item_disabled(NodeMenuOptions::DUPLICATE, selected_deletable_graph_elements.is_empty());
 			popup_menu->set_item_disabled(NodeMenuOptions::CLEAR_COPY_BUFFER, copy_buffer_empty);
 
@@ -6042,7 +6042,7 @@ void VisualShaderEditor::_node_menu_id_pressed(int p_idx) {
 		case NodeMenuOptions::PASTE:
 			_paste_nodes(true, menu_point);
 			break;
-		case NodeMenuOptions::DELETE:
+		case NodeMenuOptions::DELETE_:
 			_delete_nodes_request(TypedArray<StringName>());
 			break;
 		case NodeMenuOptions::DUPLICATE:
@@ -6713,7 +6713,7 @@ VisualShaderEditor::VisualShaderEditor() {
 	popup_menu->add_item(TTR("Cut"), NodeMenuOptions::CUT);
 	popup_menu->add_item(TTR("Copy"), NodeMenuOptions::COPY);
 	popup_menu->add_item(TTR("Paste"), NodeMenuOptions::PASTE);
-	popup_menu->add_item(TTR("Delete"), NodeMenuOptions::DELETE);
+	popup_menu->add_item(TTR("Delete"), NodeMenuOptions::DELETE_);
 	popup_menu->add_item(TTR("Duplicate"), NodeMenuOptions::DUPLICATE);
 	popup_menu->add_item(TTR("Clear Copy Buffer"), NodeMenuOptions::CLEAR_COPY_BUFFER);
 	popup_menu->connect(SceneStringName(id_pressed), callable_mp(this, &VisualShaderEditor::_node_menu_id_pressed));

+ 1 - 5
editor/plugins/visual_shader_editor_plugin.h

@@ -328,17 +328,13 @@ class VisualShaderEditor : public ShaderEditor {
 		PASTE_PARAMS_TO_MATERIAL,
 	};
 
-#ifdef MINGW_ENABLED
-#undef DELETE
-#endif
-
 	enum NodeMenuOptions {
 		ADD,
 		SEPARATOR, // ignore
 		CUT,
 		COPY,
 		PASTE,
-		DELETE,
+		DELETE_, // Conflict with WinAPI.
 		DUPLICATE,
 		CLEAR_COPY_BUFFER,
 		SEPARATOR2, // ignore

+ 1 - 1
modules/gdscript/editor/gdscript_highlighter.cpp

@@ -468,7 +468,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l
 					if (prev_text == GDScriptTokenizer::get_token_name(GDScriptTokenizer::Token::FUNC)) {
 						in_function_declaration = true;
 					}
-				} else if (prev_text == GDScriptTokenizer::get_token_name(GDScriptTokenizer::Token::VAR) || prev_text == GDScriptTokenizer::get_token_name(GDScriptTokenizer::Token::FOR) || prev_text == GDScriptTokenizer::get_token_name(GDScriptTokenizer::Token::CONST)) {
+				} else if (prev_text == GDScriptTokenizer::get_token_name(GDScriptTokenizer::Token::VAR) || prev_text == GDScriptTokenizer::get_token_name(GDScriptTokenizer::Token::FOR) || prev_text == GDScriptTokenizer::get_token_name(GDScriptTokenizer::Token::TK_CONST)) {
 					in_var_const_declaration = true;
 				}
 

+ 11 - 11
modules/gdscript/gdscript_parser.cpp

@@ -536,7 +536,7 @@ void GDScriptParser::synchronize() {
 			case GDScriptTokenizer::Token::FUNC:
 			case GDScriptTokenizer::Token::STATIC:
 			case GDScriptTokenizer::Token::VAR:
-			case GDScriptTokenizer::Token::CONST:
+			case GDScriptTokenizer::Token::TK_CONST:
 			case GDScriptTokenizer::Token::SIGNAL:
 			//case GDScriptTokenizer::Token::IF: // Can also be inside expressions.
 			case GDScriptTokenizer::Token::FOR:
@@ -1020,7 +1020,7 @@ void GDScriptParser::parse_class_body(bool p_is_multiline) {
 					current_class->has_static_data = true;
 				}
 				break;
-			case GDScriptTokenizer::Token::CONST:
+			case GDScriptTokenizer::Token::TK_CONST:
 				parse_class_member(&GDScriptParser::parse_constant, AnnotationInfo::CONSTANT, "constant");
 				break;
 			case GDScriptTokenizer::Token::SIGNAL:
@@ -1895,7 +1895,7 @@ GDScriptParser::Node *GDScriptParser::parse_statement() {
 			advance();
 			result = parse_variable(false, false);
 			break;
-		case GDScriptTokenizer::Token::CONST:
+		case GDScriptTokenizer::Token::TK_CONST:
 			advance();
 			result = parse_constant(false);
 			break;
@@ -2155,9 +2155,9 @@ GDScriptParser::ForNode *GDScriptParser::parse_for() {
 	}
 
 	if (n_for->datatype_specifier == nullptr) {
-		consume(GDScriptTokenizer::Token::IN, R"(Expected "in" or ":" after "for" variable name.)");
+		consume(GDScriptTokenizer::Token::TK_IN, R"(Expected "in" or ":" after "for" variable name.)");
 	} else {
-		consume(GDScriptTokenizer::Token::IN, R"(Expected "in" after "for" variable type specifier.)");
+		consume(GDScriptTokenizer::Token::TK_IN, R"(Expected "in" after "for" variable type specifier.)");
 	}
 
 	n_for->list = parse_expression(false);
@@ -2810,7 +2810,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_binary_not_in_operator(Exp
 	UnaryOpNode *operation = alloc_node<UnaryOpNode>();
 	reset_extents(operation, p_previous_operand);
 	update_extents(operation);
-	consume(GDScriptTokenizer::Token::IN, R"(Expected "in" after "not" in content-test operator.)");
+	consume(GDScriptTokenizer::Token::TK_IN, R"(Expected "in" after "not" in content-test operator.)");
 	ExpressionNode *in_operation = parse_binary_operator(p_previous_operand, p_can_assign);
 	operation->operation = UnaryOpNode::OP_LOGIC_NOT;
 	operation->variant_op = Variant::OP_NOT;
@@ -2890,7 +2890,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_binary_operator(Expression
 			operation->operation = BinaryOpNode::OP_LOGIC_OR;
 			operation->variant_op = Variant::OP_OR;
 			break;
-		case GDScriptTokenizer::Token::IN:
+		case GDScriptTokenizer::Token::TK_IN:
 			operation->operation = BinaryOpNode::OP_CONTENT_TEST;
 			operation->variant_op = Variant::OP_IN;
 			break;
@@ -3685,7 +3685,7 @@ GDScriptParser::TypeNode *GDScriptParser::parse_type(bool p_allow_void) {
 	TypeNode *type = alloc_node<TypeNode>();
 	make_completion_context(p_allow_void ? COMPLETION_TYPE_NAME_OR_VOID : COMPLETION_TYPE_NAME, type);
 	if (!match(GDScriptTokenizer::Token::IDENTIFIER)) {
-		if (match(GDScriptTokenizer::Token::VOID)) {
+		if (match(GDScriptTokenizer::Token::TK_VOID)) {
 			if (p_allow_void) {
 				complete_extents(type);
 				TypeNode *void_type = type;
@@ -4116,11 +4116,11 @@ GDScriptParser::ParseRule *GDScriptParser::get_rule(GDScriptTokenizer::Token::Ty
 		{ nullptr,                                          nullptr,                                        PREC_NONE }, // BREAKPOINT,
 		{ nullptr,                                          nullptr,                                        PREC_NONE }, // CLASS,
 		{ nullptr,                                          nullptr,                                        PREC_NONE }, // CLASS_NAME,
-		{ nullptr,                                          nullptr,                                        PREC_NONE }, // CONST,
+		{ nullptr,                                          nullptr,                                        PREC_NONE }, // TK_CONST,
 		{ nullptr,                                          nullptr,                                        PREC_NONE }, // ENUM,
 		{ nullptr,                                          nullptr,                                        PREC_NONE }, // EXTENDS,
 		{ &GDScriptParser::parse_lambda,                    nullptr,                                        PREC_NONE }, // FUNC,
-		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_CONTENT_TEST }, // IN,
+		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_CONTENT_TEST }, // TK_IN,
 		{ nullptr,                                          &GDScriptParser::parse_type_test,            	PREC_TYPE_TEST }, // IS,
 		{ nullptr,                                          nullptr,                                        PREC_NONE }, // NAMESPACE,
 		{ &GDScriptParser::parse_preload,					nullptr,                                        PREC_NONE }, // PRELOAD,
@@ -4130,7 +4130,7 @@ GDScriptParser::ParseRule *GDScriptParser::get_rule(GDScriptTokenizer::Token::Ty
 		{ &GDScriptParser::parse_call,						nullptr,                                        PREC_NONE }, // SUPER,
 		{ nullptr,                                          nullptr,                                        PREC_NONE }, // TRAIT,
 		{ nullptr,                                          nullptr,                                        PREC_NONE }, // VAR,
-		{ nullptr,                                          nullptr,                                        PREC_NONE }, // VOID,
+		{ nullptr,                                          nullptr,                                        PREC_NONE }, // TK_VOID,
 		{ &GDScriptParser::parse_yield,                     nullptr,                                        PREC_NONE }, // YIELD,
 		// Punctuation
 		{ &GDScriptParser::parse_array,                  	&GDScriptParser::parse_subscript,            	PREC_SUBSCRIPT }, // BRACKET_OPEN,

+ 9 - 9
modules/gdscript/gdscript_tokenizer.cpp

@@ -107,11 +107,11 @@ static const char *token_names[] = {
 	"breakpoint", // BREAKPOINT,
 	"class", // CLASS,
 	"class_name", // CLASS_NAME,
-	"const", // CONST,
+	"const", // TK_CONST,
 	"enum", // ENUM,
 	"extends", // EXTENDS,
 	"func", // FUNC,
-	"in", // IN,
+	"in", // TK_IN,
 	"is", // IS,
 	"namespace", // NAMESPACE
 	"preload", // PRELOAD,
@@ -121,7 +121,7 @@ static const char *token_names[] = {
 	"super", // SUPER,
 	"trait", // TRAIT,
 	"var", // VAR,
-	"void", // VOID,
+	"void", // TK_VOID,
 	"yield", // YIELD,
 	// Punctuation
 	"[", // BRACKET_OPEN,
@@ -221,7 +221,7 @@ bool GDScriptTokenizer::Token::is_node_name() const {
 		case BREAKPOINT:
 		case CLASS_NAME:
 		case CLASS:
-		case CONST:
+		case TK_CONST:
 		case CONST_PI:
 		case CONST_INF:
 		case CONST_NAN:
@@ -234,7 +234,7 @@ bool GDScriptTokenizer::Token::is_node_name() const {
 		case FOR:
 		case FUNC:
 		case IF:
-		case IN:
+		case TK_IN:
 		case IS:
 		case MATCH:
 		case NAMESPACE:
@@ -250,7 +250,7 @@ bool GDScriptTokenizer::Token::is_node_name() const {
 		case TRAIT:
 		case UNDERSCORE:
 		case VAR:
-		case VOID:
+		case TK_VOID:
 		case WHILE:
 		case WHEN:
 		case YIELD:
@@ -505,7 +505,7 @@ GDScriptTokenizer::Token GDScriptTokenizerText::annotation() {
 	KEYWORD_GROUP('c')                       \
 	KEYWORD("class", Token::CLASS)           \
 	KEYWORD("class_name", Token::CLASS_NAME) \
-	KEYWORD("const", Token::CONST)           \
+	KEYWORD("const", Token::TK_CONST)        \
 	KEYWORD("continue", Token::CONTINUE)     \
 	KEYWORD_GROUP('e')                       \
 	KEYWORD("elif", Token::ELIF)             \
@@ -517,7 +517,7 @@ GDScriptTokenizer::Token GDScriptTokenizerText::annotation() {
 	KEYWORD("func", Token::FUNC)             \
 	KEYWORD_GROUP('i')                       \
 	KEYWORD("if", Token::IF)                 \
-	KEYWORD("in", Token::IN)                 \
+	KEYWORD("in", Token::TK_IN)              \
 	KEYWORD("is", Token::IS)                 \
 	KEYWORD_GROUP('m')                       \
 	KEYWORD("match", Token::MATCH)           \
@@ -540,7 +540,7 @@ GDScriptTokenizer::Token GDScriptTokenizerText::annotation() {
 	KEYWORD("trait", Token::TRAIT)           \
 	KEYWORD_GROUP('v')                       \
 	KEYWORD("var", Token::VAR)               \
-	KEYWORD("void", Token::VOID)             \
+	KEYWORD("void", Token::TK_VOID)          \
 	KEYWORD_GROUP('w')                       \
 	KEYWORD("while", Token::WHILE)           \
 	KEYWORD("when", Token::WHEN)             \

+ 3 - 9
modules/gdscript/gdscript_tokenizer.h

@@ -35,12 +35,6 @@
 #include "core/templates/vector.h"
 #include "core/variant/variant.h"
 
-#ifdef MINGW_ENABLED
-#undef CONST
-#undef IN
-#undef VOID
-#endif
-
 class GDScriptTokenizer {
 public:
 	enum CursorPlace {
@@ -117,11 +111,11 @@ public:
 			BREAKPOINT,
 			CLASS,
 			CLASS_NAME,
-			CONST,
+			TK_CONST, // Conflict with WinAPI.
 			ENUM,
 			EXTENDS,
 			FUNC,
-			IN,
+			TK_IN, // Conflict with WinAPI.
 			IS,
 			NAMESPACE,
 			PRELOAD,
@@ -131,7 +125,7 @@ public:
 			SUPER,
 			TRAIT,
 			VAR,
-			VOID,
+			TK_VOID, // Conflict with WinAPI.
 			YIELD,
 			// Punctuation
 			BRACKET_OPEN,

+ 0 - 5
modules/gltf/editor/editor_scene_importer_blend.cpp

@@ -43,11 +43,6 @@
 #include "main/main.h"
 #include "scene/gui/line_edit.h"
 
-#ifdef MINGW_ENABLED
-#define near
-#define far
-#endif
-
 #ifdef WINDOWS_ENABLED
 #include <shlwapi.h>
 #endif