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@@ -392,6 +392,9 @@ void GDScriptTest::error_handler(void *p_this, const char *p_function, const cha
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StringBuilder builder;
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builder.append(">> ");
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+ // Only include the file path and line for script errors, otherwise the test
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+ // outputs include arbitrary data which can change when we edit engine code.
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+ bool include_path = false;
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switch (p_type) {
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case ERR_HANDLER_ERROR:
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builder.append("ERROR");
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@@ -401,6 +404,7 @@ void GDScriptTest::error_handler(void *p_this, const char *p_function, const cha
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break;
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case ERR_HANDLER_SCRIPT:
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builder.append("SCRIPT ERROR");
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+ include_path = true;
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break;
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case ERR_HANDLER_SHADER:
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builder.append("SHADER ERROR");
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@@ -413,10 +417,12 @@ void GDScriptTest::error_handler(void *p_this, const char *p_function, const cha
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builder.append("\n>> on function: ");
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builder.append(String::utf8(p_function));
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builder.append("()\n>> ");
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- builder.append(String::utf8(p_file).trim_prefix(self->base_dir));
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- builder.append("\n>> ");
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- builder.append(itos(p_line));
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- builder.append("\n>> ");
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+ if (include_path) {
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+ builder.append(String::utf8(p_file).trim_prefix(self->base_dir).replace("\\", "/"));
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+ builder.append("\n>> ");
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+ builder.append(itos(p_line));
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+ builder.append("\n>> ");
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+ }
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builder.append(String::utf8(p_error));
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if (strlen(p_explanation) > 0) {
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builder.append("\n>> ");
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