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@@ -0,0 +1,57 @@
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+diff --git a/thirdparty/vulkan/loader/loader.c b/thirdparty/vulkan/loader/loader.c
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+index 87d08d5116..c7cdb47122 100644
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+--- a/thirdparty/vulkan/loader/loader.c
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++++ b/thirdparty/vulkan/loader/loader.c
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+@@ -7330,7 +7330,7 @@ out:
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+ return result;
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+ }
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+
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+-#if defined(_WIN32)
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++#if defined(_WIN32) && defined(LOADER_DYNAMIC_LIB)
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+ BOOL WINAPI DllMain(HINSTANCE hinst, DWORD reason, LPVOID reserved) {
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+ switch (reason) {
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+ case DLL_PROCESS_ATTACH:
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+diff --git a/thirdparty/vulkan/loader/loader.h b/thirdparty/vulkan/loader/loader.h
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+index 5e9495521b..56745a968d 100644
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+--- a/thirdparty/vulkan/loader/loader.h
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++++ b/thirdparty/vulkan/loader/loader.h
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+@@ -420,6 +420,9 @@ static inline void loader_init_dispatch(void *obj, const void *data) {
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+ // Global variables used across files
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+ extern struct loader_struct loader;
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+ extern THREAD_LOCAL_DECL struct loader_instance *tls_instance;
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++#if defined(_WIN32) && !defined(LOADER_DYNAMIC_LIB)
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++extern LOADER_PLATFORM_THREAD_ONCE_DEFINITION(once_init);
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++#endif
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+ extern loader_platform_thread_mutex loader_lock;
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+ extern loader_platform_thread_mutex loader_json_lock;
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+
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+diff --git a/thirdparty/vulkan/loader/vk_loader_platform.h b/thirdparty/vulkan/loader/vk_loader_platform.h
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+index 7824e35d6b..62e8e3ae09 100644
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+--- a/thirdparty/vulkan/loader/vk_loader_platform.h
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++++ b/thirdparty/vulkan/loader/vk_loader_platform.h
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+@@ -330,9 +330,25 @@ typedef HANDLE loader_platform_thread;
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+ // The once init functionality is not used when building a DLL on Windows. This is because there is no way to clean up the
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+ // resources allocated by anything allocated by once init. This isn't a problem for static libraries, but it is for dynamic
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+ // ones. When building a DLL, we use DllMain() instead to allow properly cleaning up resources.
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++#if defined(LOADER_DYNAMIC_LIB)
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+ #define LOADER_PLATFORM_THREAD_ONCE_DECLARATION(var)
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+ #define LOADER_PLATFORM_THREAD_ONCE_DEFINITION(var)
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+ #define LOADER_PLATFORM_THREAD_ONCE(ctl, func)
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++#else
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++#define LOADER_PLATFORM_THREAD_ONCE_DECLARATION(var) INIT_ONCE var = INIT_ONCE_STATIC_INIT;
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++#define LOADER_PLATFORM_THREAD_ONCE_DEFINITION(var) INIT_ONCE var;
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++#define LOADER_PLATFORM_THREAD_ONCE(ctl, func) loader_platform_thread_once_fn(ctl, func)
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++static BOOL CALLBACK InitFuncWrapper(PINIT_ONCE InitOnce, PVOID Parameter, PVOID *Context) {
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++ void (*func)(void) = (void (*)(void))Parameter;
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++ func();
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++ return TRUE;
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++}
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++static void loader_platform_thread_once_fn(void *ctl, void (*func)(void)) {
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++ assert(func != NULL);
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++ assert(ctl != NULL);
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++ InitOnceExecuteOnce((PINIT_ONCE)ctl, InitFuncWrapper, (void *)func, NULL);
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++}
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++#endif
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+
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+ // Thread IDs:
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+ typedef DWORD loader_platform_thread_id;
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