|  | @@ -484,7 +484,8 @@ void SceneTreeEditor::_selected_changed() {
 | 
	
		
			
				|  |  |  void SceneTreeEditor::_deselect_items() {
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |  	// Clear currently elected items in scene tree dock.
 | 
	
		
			
				|  |  | -	editor_selection->clear();
 | 
	
		
			
				|  |  | +	if (editor_selection)
 | 
	
		
			
				|  |  | +		editor_selection->clear();
 | 
	
		
			
				|  |  |  }
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |  void SceneTreeEditor::_cell_multi_selected(Object *p_object, int p_cell, bool p_selected) {
 |