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Add support for multiple virtual keyboard types

Brian Semrau 3 年之前
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ce24b48e50

+ 13 - 3
core/bind/core_bind.cpp

@@ -1086,8 +1086,8 @@ bool _OS::has_virtual_keyboard() const {
 	return OS::get_singleton()->has_virtual_keyboard();
 }
 
-void _OS::show_virtual_keyboard(const String &p_existing_text, bool p_multiline) {
-	OS::get_singleton()->show_virtual_keyboard(p_existing_text, Rect2(), p_multiline);
+void _OS::show_virtual_keyboard(const String &p_existing_text, _OS::VirtualKeyboardType p_type) {
+	OS::get_singleton()->show_virtual_keyboard(p_existing_text, Rect2(), OS::VirtualKeyboardType(p_type));
 }
 
 void _OS::hide_virtual_keyboard() {
@@ -1403,7 +1403,8 @@ void _OS::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("dump_memory_to_file", "file"), &_OS::dump_memory_to_file);
 	ClassDB::bind_method(D_METHOD("dump_resources_to_file", "file"), &_OS::dump_resources_to_file);
 	ClassDB::bind_method(D_METHOD("has_virtual_keyboard"), &_OS::has_virtual_keyboard);
-	ClassDB::bind_method(D_METHOD("show_virtual_keyboard", "existing_text", "multiline"), &_OS::show_virtual_keyboard, DEFVAL(""), DEFVAL(false));
+	ClassDB::bind_method(D_METHOD("show_virtual_keyboard", "existing_text", "multiline"), &_OS::_show_virtual_keyboard, DEFVAL(""), DEFVAL(false));
+	ClassDB::bind_method(D_METHOD("show_virtual_keyboard_type", "existing_text", "type"), &_OS::show_virtual_keyboard, DEFVAL(""), DEFVAL(_OS::KEYBOARD_TYPE_DEFAULT));
 	ClassDB::bind_method(D_METHOD("hide_virtual_keyboard"), &_OS::hide_virtual_keyboard);
 	ClassDB::bind_method(D_METHOD("get_virtual_keyboard_height"), &_OS::get_virtual_keyboard_height);
 	ClassDB::bind_method(D_METHOD("print_resources_in_use", "short"), &_OS::print_resources_in_use, DEFVAL(false));
@@ -1554,6 +1555,15 @@ void _OS::_bind_methods() {
 	BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_SENSOR_PORTRAIT);
 	BIND_ENUM_CONSTANT(SCREEN_ORIENTATION_SENSOR);
 
+	BIND_ENUM_CONSTANT(KEYBOARD_TYPE_DEFAULT);
+	BIND_ENUM_CONSTANT(KEYBOARD_TYPE_MULTILINE);
+	BIND_ENUM_CONSTANT(KEYBOARD_TYPE_NUMBER);
+	BIND_ENUM_CONSTANT(KEYBOARD_TYPE_NUMBER_DECIMAL);
+	BIND_ENUM_CONSTANT(KEYBOARD_TYPE_PHONE);
+	BIND_ENUM_CONSTANT(KEYBOARD_TYPE_EMAIL_ADDRESS);
+	BIND_ENUM_CONSTANT(KEYBOARD_TYPE_PASSWORD);
+	BIND_ENUM_CONSTANT(KEYBOARD_TYPE_URL);
+
 	BIND_ENUM_CONSTANT(SYSTEM_DIR_DESKTOP);
 	BIND_ENUM_CONSTANT(SYSTEM_DIR_DCIM);
 	BIND_ENUM_CONSTANT(SYSTEM_DIR_DOCUMENTS);

+ 17 - 1
core/bind/core_bind.h

@@ -274,8 +274,23 @@ public:
 	void dump_memory_to_file(const String &p_file);
 	void dump_resources_to_file(const String &p_file);
 
+	enum VirtualKeyboardType {
+		KEYBOARD_TYPE_DEFAULT,
+		KEYBOARD_TYPE_MULTILINE,
+		KEYBOARD_TYPE_NUMBER,
+		KEYBOARD_TYPE_NUMBER_DECIMAL,
+		KEYBOARD_TYPE_PHONE,
+		KEYBOARD_TYPE_EMAIL_ADDRESS,
+		KEYBOARD_TYPE_PASSWORD,
+		KEYBOARD_TYPE_URL
+	};
+
+	void _show_virtual_keyboard(const String &p_existing_text = "", bool p_multiline = false) {
+		show_virtual_keyboard(p_existing_text, p_multiline ? KEYBOARD_TYPE_MULTILINE : KEYBOARD_TYPE_DEFAULT);
+	}
+
 	bool has_virtual_keyboard() const;
-	void show_virtual_keyboard(const String &p_existing_text = "", bool p_multiline = false);
+	void show_virtual_keyboard(const String &p_existing_text = "", VirtualKeyboardType p_type = KEYBOARD_TYPE_DEFAULT);
 	void hide_virtual_keyboard();
 	int get_virtual_keyboard_height();
 
@@ -410,6 +425,7 @@ VARIANT_ENUM_CAST(_OS::VideoDriver);
 VARIANT_ENUM_CAST(_OS::PowerState);
 VARIANT_ENUM_CAST(_OS::Weekday);
 VARIANT_ENUM_CAST(_OS::Month);
+VARIANT_ENUM_CAST(_OS::VirtualKeyboardType);
 VARIANT_ENUM_CAST(_OS::SystemDir);
 VARIANT_ENUM_CAST(_OS::ScreenOrientation);
 VARIANT_ENUM_CAST(_OS::HandleType);

+ 1 - 1
core/os/os.cpp

@@ -222,7 +222,7 @@ bool OS::has_virtual_keyboard() const {
 	return false;
 }
 
-void OS::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
+void OS::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, VirtualKeyboardType p_type, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
 }
 
 void OS::hide_virtual_keyboard() {

+ 12 - 1
core/os/os.h

@@ -437,8 +437,19 @@ public:
 		CURSOR_MAX
 	};
 
+	enum VirtualKeyboardType {
+		KEYBOARD_TYPE_DEFAULT,
+		KEYBOARD_TYPE_MULTILINE,
+		KEYBOARD_TYPE_NUMBER,
+		KEYBOARD_TYPE_NUMBER_DECIMAL,
+		KEYBOARD_TYPE_PHONE,
+		KEYBOARD_TYPE_EMAIL_ADDRESS,
+		KEYBOARD_TYPE_PASSWORD,
+		KEYBOARD_TYPE_URL
+	};
+
 	virtual bool has_virtual_keyboard() const;
-	virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
+	virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), VirtualKeyboardType p_type = KEYBOARD_TYPE_DEFAULT, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
 	virtual void hide_virtual_keyboard();
 
 	// returns height of the currently shown virtual keyboard (0 if keyboard is hidden)

+ 28 - 0
doc/classes/LineEdit.xml

@@ -196,6 +196,9 @@
 		<member name="virtual_keyboard_enabled" type="bool" setter="set_virtual_keyboard_enabled" getter="is_virtual_keyboard_enabled" default="true">
 			If [code]true[/code], the native virtual keyboard is shown when focused on platforms that support it.
 		</member>
+		<member name="virtual_keyboard_type" type="int" setter="set_virtual_keyboard_type" getter="get_virtual_keyboard_type" enum="LineEdit.VirtualKeyboardType" default="0">
+			Specifies the type of virtual keyboard to show.
+		</member>
 	</members>
 	<signals>
 		<signal name="text_change_rejected">
@@ -255,6 +258,31 @@
 		<constant name="MENU_MAX" value="7" enum="MenuItems">
 			Represents the size of the [enum MenuItems] enum.
 		</constant>
+		<constant name="KEYBOARD_TYPE_DEFAULT" value="0" enum="VirtualKeyboardType">
+			Default text virtual keyboard.
+		</constant>
+		<constant name="KEYBOARD_TYPE_MULTILINE" value="1" enum="VirtualKeyboardType">
+			Multiline virtual keyboard.
+		</constant>
+		<constant name="KEYBOARD_TYPE_NUMBER" value="2" enum="VirtualKeyboardType">
+			Virtual number keypad, useful for PIN entry.
+		</constant>
+		<constant name="KEYBOARD_TYPE_NUMBER_DECIMAL" value="3" enum="VirtualKeyboardType">
+			Virtual number keypad, useful for entering fractional numbers.
+		</constant>
+		<constant name="KEYBOARD_TYPE_PHONE" value="4" enum="VirtualKeyboardType">
+			Virtual phone number keypad.
+		</constant>
+		<constant name="KEYBOARD_TYPE_EMAIL_ADDRESS" value="5" enum="VirtualKeyboardType">
+			Virtual keyboard with additional keys to assist with typing email addresses.
+		</constant>
+		<constant name="KEYBOARD_TYPE_PASSWORD" value="6" enum="VirtualKeyboardType">
+			Virtual keyboard for entering a password. On most platforms, this should disable autocomplete and autocapitalization.
+			[b]Note:[/b] This is not supported on HTML5 or below iOS version 11.0. Instead, this will behave identically to [constant KEYBOARD_TYPE_DEFAULT].
+		</constant>
+		<constant name="KEYBOARD_TYPE_URL" value="7" enum="VirtualKeyboardType">
+			Virtual keyboard with additional keys to assist with typing URLs.
+		</constant>
 	</constants>
 	<theme_items>
 		<theme_item name="clear_button_color" data_type="color" type="Color" default="Color( 0.88, 0.88, 0.88, 1 )">

+ 38 - 1
doc/classes/OS.xml

@@ -1017,7 +1017,19 @@
 				Shows the virtual keyboard if the platform has one.
 				The [code]existing_text[/code] parameter is useful for implementing your own [LineEdit] or [TextEdit], as it tells the virtual keyboard what text has already been typed (the virtual keyboard uses it for auto-correct and predictions).
 				The [code]multiline[/code] parameter needs to be set to [code]true[/code] to be able to enter multiple lines of text, as in [TextEdit].
-				[b]Note:[/b] This method is implemented on Android, iOS and UWP.
+				[b]Note:[/b] This method is equivalent to calling [method show_virtual_keyboard_type] with either default or multiline keyboard type. It is kept for compatibility with previous Godot releases and should be considered [i]deprecated[/i] and replaced by [method show_virtual_keyboard_type].
+				[b]Note:[/b] This method is implemented on Android, iOS, UWP, and HTML5.
+			</description>
+		</method>
+		<method name="show_virtual_keyboard_type">
+			<return type="void" />
+			<argument index="0" name="existing_text" type="String" default="&quot;&quot;" />
+			<argument index="1" name="type" type="int" enum="OS.VirtualKeyboardType" default="0" />
+			<description>
+				Shows the virtual keyboard if the platform has one.
+				The [code]existing_text[/code] parameter is useful for implementing your own [LineEdit] or [TextEdit], as it tells the virtual keyboard what text has already been typed (the virtual keyboard uses it for auto-correct and predictions).
+				The [code]type[/code] parameter allows selecting which virtual keyboard to show.
+				[b]Note:[/b] This method is implemented on Android, iOS, UWP, and HTML5.
 			</description>
 		</method>
 	</methods>
@@ -1207,6 +1219,31 @@
 		<constant name="SCREEN_ORIENTATION_SENSOR" value="6" enum="ScreenOrientation">
 			Uses most suitable orientation based on the hardware sensor.
 		</constant>
+		<constant name="KEYBOARD_TYPE_DEFAULT" value="0" enum="VirtualKeyboardType">
+			Default text virtual keyboard.
+		</constant>
+		<constant name="KEYBOARD_TYPE_MULTILINE" value="1" enum="VirtualKeyboardType">
+			Multiline virtual keyboard.
+		</constant>
+		<constant name="KEYBOARD_TYPE_NUMBER" value="2" enum="VirtualKeyboardType">
+			Virtual number keypad, useful for PIN entry.
+		</constant>
+		<constant name="KEYBOARD_TYPE_NUMBER_DECIMAL" value="3" enum="VirtualKeyboardType">
+			Virtual number keypad, useful for entering fractional numbers.
+		</constant>
+		<constant name="KEYBOARD_TYPE_PHONE" value="4" enum="VirtualKeyboardType">
+			Virtual phone number keypad.
+		</constant>
+		<constant name="KEYBOARD_TYPE_EMAIL_ADDRESS" value="5" enum="VirtualKeyboardType">
+			Virtual keyboard with additional keys to assist with typing email addresses.
+		</constant>
+		<constant name="KEYBOARD_TYPE_PASSWORD" value="6" enum="VirtualKeyboardType">
+			Virtual keyboard for entering a password. On most platforms, this should disable autocomplete and autocapitalization.
+			[b]Note:[/b] This is not supported on HTML5 or below iOS version 11.0. Instead, this will behave identically to [constant KEYBOARD_TYPE_DEFAULT].
+		</constant>
+		<constant name="KEYBOARD_TYPE_URL" value="7" enum="VirtualKeyboardType">
+			Virtual keyboard with additional keys to assist with typing URLs.
+		</constant>
 		<constant name="SYSTEM_DIR_DESKTOP" value="0" enum="SystemDir">
 			Desktop directory path.
 		</constant>

+ 4 - 3
platform/android/java/lib/src/org/godotengine/godot/GodotIO.java

@@ -203,9 +203,10 @@ public class GodotIO {
 		return result;
 	}
 
-	public void showKeyboard(String p_existing_text, boolean p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
-		if (edit != null)
-			edit.showKeyboard(p_existing_text, p_multiline, p_max_input_length, p_cursor_start, p_cursor_end);
+	public void showKeyboard(String p_existing_text, int p_type, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
+		if (edit != null) {
+			edit.showKeyboard(p_existing_text, GodotEditText.VirtualKeyboardType.values()[p_type], p_max_input_length, p_cursor_start, p_cursor_end);
+		}
 
 		//InputMethodManager inputMgr = (InputMethodManager)activity.getSystemService(Context.INPUT_METHOD_SERVICE);
 		//inputMgr.toggleSoftInput(InputMethodManager.SHOW_FORCED, 0);

+ 45 - 6
platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java

@@ -52,6 +52,18 @@ public class GodotEditText extends EditText {
 	private final static int HANDLER_OPEN_IME_KEYBOARD = 2;
 	private final static int HANDLER_CLOSE_IME_KEYBOARD = 3;
 
+	// Enum must be kept up-to-date with OS::VirtualKeyboardType
+	public enum VirtualKeyboardType {
+		KEYBOARD_TYPE_DEFAULT,
+		KEYBOARD_TYPE_MULTILINE,
+		KEYBOARD_TYPE_NUMBER,
+		KEYBOARD_TYPE_NUMBER_DECIMAL,
+		KEYBOARD_TYPE_PHONE,
+		KEYBOARD_TYPE_EMAIL_ADDRESS,
+		KEYBOARD_TYPE_PASSWORD,
+		KEYBOARD_TYPE_URL
+	}
+
 	// ===========================================================
 	// Fields
 	// ===========================================================
@@ -60,7 +72,7 @@ public class GodotEditText extends EditText {
 	private EditHandler sHandler = new EditHandler(this);
 	private String mOriginText;
 	private int mMaxInputLength = Integer.MAX_VALUE;
-	private boolean mMultiline = false;
+	private VirtualKeyboardType mKeyboardType = VirtualKeyboardType.KEYBOARD_TYPE_DEFAULT;
 
 	private static class EditHandler extends Handler {
 		private final WeakReference<GodotEditText> mEdit;
@@ -101,7 +113,11 @@ public class GodotEditText extends EditText {
 	}
 
 	public boolean isMultiline() {
-		return mMultiline;
+		return mKeyboardType == VirtualKeyboardType.KEYBOARD_TYPE_MULTILINE;
+	}
+
+	public VirtualKeyboardType getKeyboardType() {
+		return mKeyboardType;
 	}
 
 	private void handleMessage(final Message msg) {
@@ -122,8 +138,31 @@ public class GodotEditText extends EditText {
 					}
 
 					int inputType = InputType.TYPE_CLASS_TEXT;
-					if (edit.isMultiline()) {
-						inputType |= InputType.TYPE_TEXT_FLAG_MULTI_LINE;
+					switch (edit.getKeyboardType()) {
+						case KEYBOARD_TYPE_DEFAULT:
+							inputType = InputType.TYPE_CLASS_TEXT;
+							break;
+						case KEYBOARD_TYPE_MULTILINE:
+							inputType = InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_FLAG_MULTI_LINE;
+							break;
+						case KEYBOARD_TYPE_NUMBER:
+							inputType = InputType.TYPE_CLASS_NUMBER;
+							break;
+						case KEYBOARD_TYPE_NUMBER_DECIMAL:
+							inputType = InputType.TYPE_CLASS_NUMBER | InputType.TYPE_NUMBER_FLAG_SIGNED;
+							break;
+						case KEYBOARD_TYPE_PHONE:
+							inputType = InputType.TYPE_CLASS_PHONE;
+							break;
+						case KEYBOARD_TYPE_EMAIL_ADDRESS:
+							inputType = InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_VARIATION_EMAIL_ADDRESS;
+							break;
+						case KEYBOARD_TYPE_PASSWORD:
+							inputType = InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_VARIATION_PASSWORD;
+							break;
+						case KEYBOARD_TYPE_URL:
+							inputType = InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_VARIATION_URI;
+							break;
 					}
 					edit.setInputType(inputType);
 
@@ -197,7 +236,7 @@ public class GodotEditText extends EditText {
 	// ===========================================================
 	// Methods
 	// ===========================================================
-	public void showKeyboard(String p_existing_text, boolean p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
+	public void showKeyboard(String p_existing_text, VirtualKeyboardType p_type, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
 		int maxInputLength = (p_max_input_length <= 0) ? Integer.MAX_VALUE : p_max_input_length;
 		if (p_cursor_start == -1) { // cursor position not given
 			this.mOriginText = p_existing_text;
@@ -210,7 +249,7 @@ public class GodotEditText extends EditText {
 			this.mMaxInputLength = maxInputLength - (p_existing_text.length() - p_cursor_end);
 		}
 
-		this.mMultiline = p_multiline;
+		this.mKeyboardType = p_type;
 
 		final Message msg = new Message();
 		msg.what = HANDLER_OPEN_IME_KEYBOARD;

+ 3 - 3
platform/android/java_godot_io_wrapper.cpp

@@ -61,7 +61,7 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc
 		_get_screen_refresh_rate = p_env->GetMethodID(cls, "getScreenRefreshRate", "(D)D");
 		_get_window_safe_area = p_env->GetMethodID(cls, "getWindowSafeArea", "()[I"),
 		_get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
-		_show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;ZIII)V");
+		_show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;IIII)V");
 		_hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V");
 		_set_screen_orientation = p_env->GetMethodID(cls, "setScreenOrientation", "(I)V");
 		_get_screen_orientation = p_env->GetMethodID(cls, "getScreenOrientation", "()I");
@@ -215,12 +215,12 @@ bool GodotIOJavaWrapper::has_vk() {
 	return (_show_keyboard != nullptr) && (_hide_keyboard != nullptr);
 }
 
-void GodotIOJavaWrapper::show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
+void GodotIOJavaWrapper::show_vk(const String &p_existing, int p_type, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
 	if (_show_keyboard) {
 		JNIEnv *env = get_jni_env();
 		ERR_FAIL_NULL(env);
 		jstring jStr = env->NewStringUTF(p_existing.utf8().get_data());
-		env->CallVoidMethod(godot_io_instance, _show_keyboard, jStr, p_multiline, p_max_input_length, p_cursor_start, p_cursor_end);
+		env->CallVoidMethod(godot_io_instance, _show_keyboard, jStr, p_type, p_max_input_length, p_cursor_start, p_cursor_end);
 	}
 }
 

+ 1 - 1
platform/android/java_godot_io_wrapper.h

@@ -80,7 +80,7 @@ public:
 	float get_screen_refresh_rate(float p_fallback);
 	String get_unique_id();
 	bool has_vk();
-	void show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end);
+	void show_vk(const String &p_existing, int p_type, int p_max_input_length, int p_cursor_start, int p_cursor_end);
 	void hide_vk();
 	int get_vk_height();
 	void set_vk_height(int p_height);

+ 2 - 2
platform/android/os_android.cpp

@@ -387,9 +387,9 @@ int OS_Android::get_virtual_keyboard_height() const {
 	return godot_io_java->get_vk_height();
 }
 
-void OS_Android::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
+void OS_Android::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, VirtualKeyboardType p_type, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
 	if (godot_io_java->has_vk()) {
-		godot_io_java->show_vk(p_existing_text, p_multiline, p_max_input_length, p_cursor_start, p_cursor_end);
+		godot_io_java->show_vk(p_existing_text, (int)p_type, p_max_input_length, p_cursor_start, p_cursor_end);
 	} else {
 		ERR_PRINT("Virtual keyboard not available");
 	}

+ 1 - 1
platform/android/os_android.h

@@ -128,7 +128,7 @@ public:
 	virtual bool has_touchscreen_ui_hint() const;
 
 	virtual bool has_virtual_keyboard() const;
-	virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
+	virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), VirtualKeyboardType p_type = KEYBOARD_TYPE_DEFAULT, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
 	virtual void hide_virtual_keyboard();
 	virtual int get_virtual_keyboard_height() const;
 

+ 1 - 1
platform/iphone/keyboard_input_view.h

@@ -32,6 +32,6 @@
 
 @interface GodotKeyboardInputView : UITextView
 
-- (BOOL)becomeFirstResponderWithString:(NSString *)existingString multiline:(BOOL)flag cursorStart:(NSInteger)start cursorEnd:(NSInteger)end;
+- (BOOL)becomeFirstResponderWithString:(NSString *)existingString cursorStart:(NSInteger)start cursorEnd:(NSInteger)end;
 
 @end

+ 1 - 1
platform/iphone/keyboard_input_view.mm

@@ -83,7 +83,7 @@
 	return YES;
 }
 
-- (BOOL)becomeFirstResponderWithString:(NSString *)existingString multiline:(BOOL)flag cursorStart:(NSInteger)start cursorEnd:(NSInteger)end {
+- (BOOL)becomeFirstResponderWithString:(NSString *)existingString cursorStart:(NSInteger)start cursorEnd:(NSInteger)end {
 	self.text = existingString;
 	self.previousText = existingString;
 

+ 1 - 1
platform/iphone/os_iphone.h

@@ -175,7 +175,7 @@ public:
 	virtual bool can_draw() const;
 
 	virtual bool has_virtual_keyboard() const;
-	virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
+	virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), VirtualKeyboardType p_type = KEYBOARD_TYPE_DEFAULT, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
 	virtual void hide_virtual_keyboard();
 	virtual int get_virtual_keyboard_height() const;
 

+ 36 - 2
platform/iphone/os_iphone.mm

@@ -451,12 +451,46 @@ bool OSIPhone::has_virtual_keyboard() const {
 	return true;
 };
 
-void OSIPhone::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
+void OSIPhone::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, VirtualKeyboardType p_type, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
 	NSString *existingString = [[NSString alloc] initWithUTF8String:p_existing_text.utf8().get_data()];
 
+	AppDelegate.viewController.keyboardView.keyboardType = UIKeyboardTypeDefault;
+	AppDelegate.viewController.keyboardView.textContentType = nil;
+	switch (p_type) {
+		case KEYBOARD_TYPE_DEFAULT: {
+			AppDelegate.viewController.keyboardView.keyboardType = UIKeyboardTypeDefault;
+		} break;
+		case KEYBOARD_TYPE_MULTILINE: {
+			AppDelegate.viewController.keyboardView.keyboardType = UIKeyboardTypeDefault;
+		} break;
+		case KEYBOARD_TYPE_NUMBER: {
+			AppDelegate.viewController.keyboardView.keyboardType = UIKeyboardTypeNumberPad;
+		} break;
+		case KEYBOARD_TYPE_NUMBER_DECIMAL: {
+			AppDelegate.viewController.keyboardView.keyboardType = UIKeyboardTypeDecimalPad;
+		} break;
+		case KEYBOARD_TYPE_PHONE: {
+			AppDelegate.viewController.keyboardView.keyboardType = UIKeyboardTypePhonePad;
+			AppDelegate.viewController.keyboardView.textContentType = UITextContentTypeTelephoneNumber;
+		} break;
+		case KEYBOARD_TYPE_EMAIL_ADDRESS: {
+			AppDelegate.viewController.keyboardView.keyboardType = UIKeyboardTypeEmailAddress;
+			AppDelegate.viewController.keyboardView.textContentType = UITextContentTypeEmailAddress;
+		} break;
+		case KEYBOARD_TYPE_PASSWORD: {
+			AppDelegate.viewController.keyboardView.keyboardType = UIKeyboardTypeDefault;
+			if (@available(iOS 11.0, *)) {
+				AppDelegate.viewController.keyboardView.textContentType = UITextContentTypePassword;
+			}
+		} break;
+		case KEYBOARD_TYPE_URL: {
+			AppDelegate.viewController.keyboardView.keyboardType = UIKeyboardTypeWebSearch;
+			AppDelegate.viewController.keyboardView.textContentType = UITextContentTypeURL;
+		} break;
+	}
+
 	[AppDelegate.viewController.keyboardView
 			becomeFirstResponderWithString:existingString
-								 multiline:p_multiline
 							   cursorStart:p_cursor_start
 								 cursorEnd:p_cursor_end];
 };

+ 1 - 1
platform/javascript/godot_js.h

@@ -110,7 +110,7 @@ extern void godot_js_display_notification_cb(void (*p_callback)(int p_notificati
 // Display Virtual Keyboard
 extern int godot_js_display_vk_available();
 extern void godot_js_display_vk_cb(void (*p_input)(const char *p_text, int p_cursor));
-extern void godot_js_display_vk_show(const char *p_text, int p_multiline, int p_start, int p_end);
+extern void godot_js_display_vk_show(const char *p_text, int p_type, int p_start, int p_end);
 extern void godot_js_display_vk_hide();
 
 #ifdef __cplusplus

+ 42 - 4
platform/javascript/js/libs/library_godot_display.js

@@ -73,7 +73,7 @@ const GodotDisplayVK = {
 			GodotDisplayVK.textarea = create('textarea');
 			GodotDisplayVK.updateSize();
 		},
-		show: function (text, multiline, start, end) {
+		show: function (text, type, start, end) {
 			if (!GodotDisplayVK.textinput || !GodotDisplayVK.textarea) {
 				return;
 			}
@@ -81,7 +81,45 @@ const GodotDisplayVK = {
 				GodotDisplayVK.hide();
 			}
 			GodotDisplayVK.updateSize();
-			const elem = multiline ? GodotDisplayVK.textarea : GodotDisplayVK.textinput;
+
+			let elem = GodotDisplayVK.textinput;
+			switch (type) {
+			case 0: // KEYBOARD_TYPE_DEFAULT
+				elem.type = 'text';
+				elem.inputmode = '';
+				break;
+			case 1: // KEYBOARD_TYPE_MULTILINE
+				elem = GodotDisplayVK.textarea;
+				break;
+			case 2: // KEYBOARD_TYPE_NUMBER
+				elem.type = 'text';
+				elem.inputmode = 'numeric';
+				break;
+			case 3: // KEYBOARD_TYPE_NUMBER_DECIMAL
+				elem.type = 'text';
+				elem.inputmode = 'decimal';
+				break;
+			case 4: // KEYBOARD_TYPE_PHONE
+				elem.type = 'tel';
+				elem.inputmode = '';
+				break;
+			case 5: // KEYBOARD_TYPE_EMAIL_ADDRESS
+				elem.type = 'email';
+				elem.inputmode = '';
+				break;
+			case 6: // KEYBOARD_TYPE_PASSWORD
+				elem.type = 'password';
+				elem.inputmode = '';
+				break;
+			case 7: // KEYBOARD_TYPE_URL
+				elem.type = 'url';
+				elem.inputmode = '';
+				break;
+			default:
+				elem.type = 'text';
+				elem.inputmode = '';
+				break;
+			}
 			elem.readonly = false;
 			elem.disabled = false;
 			elem.value = text;
@@ -621,11 +659,11 @@ const GodotDisplay = {
 	 * Virtual Keyboard
 	 */
 	godot_js_display_vk_show__sig: 'viiii',
-	godot_js_display_vk_show: function (p_text, p_multiline, p_start, p_end) {
+	godot_js_display_vk_show: function (p_text, p_type, p_start, p_end) {
 		const text = GodotRuntime.parseString(p_text);
 		const start = p_start > 0 ? p_start : 0;
 		const end = p_end > 0 ? p_end : start;
-		GodotDisplayVK.show(text, p_multiline, start, end);
+		GodotDisplayVK.show(text, p_type, start, end);
 	},
 
 	godot_js_display_vk_hide__sig: 'v',

+ 2 - 2
platform/javascript/os_javascript.cpp

@@ -801,8 +801,8 @@ bool OS_JavaScript::has_virtual_keyboard() const {
 	return godot_js_display_vk_available() != 0;
 }
 
-void OS_JavaScript::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
-	godot_js_display_vk_show(p_existing_text.utf8().get_data(), p_multiline, p_cursor_start, p_cursor_end);
+void OS_JavaScript::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, VirtualKeyboardType p_type, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
+	godot_js_display_vk_show(p_existing_text.utf8().get_data(), p_type, p_cursor_start, p_cursor_end);
 }
 
 void OS_JavaScript::hide_virtual_keyboard() {

+ 1 - 1
platform/javascript/os_javascript.h

@@ -125,7 +125,7 @@ public:
 	static OS_JavaScript *get_singleton();
 
 	virtual bool has_virtual_keyboard() const;
-	virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
+	virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), VirtualKeyboardType p_type = KEYBOARD_TYPE_DEFAULT, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
 	virtual void hide_virtual_keyboard();
 
 	virtual bool get_swap_ok_cancel();

+ 1 - 1
platform/uwp/os_uwp.cpp

@@ -741,7 +741,7 @@ bool OS_UWP::has_virtual_keyboard() const {
 	return UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
 }
 
-void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
+void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, VirtualKeyboardType p_type, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
 	InputPane ^ pane = InputPane::GetForCurrentView();
 	pane->TryShow();
 }

+ 1 - 1
platform/uwp/os_uwp.h

@@ -235,7 +235,7 @@ public:
 	virtual bool has_touchscreen_ui_hint() const;
 
 	virtual bool has_virtual_keyboard() const;
-	virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
+	virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), VirtualKeyboardType p_type = KEYBOARD_TYPE_DEFAULT, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
 	virtual void hide_virtual_keyboard();
 
 	virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);

+ 22 - 2
scene/gui/line_edit.cpp

@@ -1407,9 +1407,9 @@ void LineEdit::clear() {
 void LineEdit::show_virtual_keyboard() {
 	if (OS::get_singleton()->has_virtual_keyboard() && virtual_keyboard_enabled) {
 		if (selection.enabled) {
-			OS::get_singleton()->show_virtual_keyboard(text, get_global_rect(), false, max_length, selection.begin, selection.end);
+			OS::get_singleton()->show_virtual_keyboard(text, get_global_rect(), (OS::VirtualKeyboardType)virtual_keyboard_type, max_length, selection.begin, selection.end);
 		} else {
-			OS::get_singleton()->show_virtual_keyboard(text, get_global_rect(), false, max_length, cursor_pos);
+			OS::get_singleton()->show_virtual_keyboard(text, get_global_rect(), (OS::VirtualKeyboardType)virtual_keyboard_type, max_length, cursor_pos);
 		}
 	}
 }
@@ -1822,6 +1822,14 @@ bool LineEdit::is_virtual_keyboard_enabled() const {
 	return virtual_keyboard_enabled;
 }
 
+void LineEdit::set_virtual_keyboard_type(VirtualKeyboardType p_type) {
+	virtual_keyboard_type = p_type;
+}
+
+LineEdit::VirtualKeyboardType LineEdit::get_virtual_keyboard_type() const {
+	return virtual_keyboard_type;
+}
+
 void LineEdit::set_middle_mouse_paste_enabled(bool p_enabled) {
 	middle_mouse_paste_enabled = p_enabled;
 }
@@ -2005,6 +2013,8 @@ void LineEdit::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("is_context_menu_enabled"), &LineEdit::is_context_menu_enabled);
 	ClassDB::bind_method(D_METHOD("set_virtual_keyboard_enabled", "enable"), &LineEdit::set_virtual_keyboard_enabled);
 	ClassDB::bind_method(D_METHOD("is_virtual_keyboard_enabled"), &LineEdit::is_virtual_keyboard_enabled);
+	ClassDB::bind_method(D_METHOD("set_virtual_keyboard_type", "type"), &LineEdit::set_virtual_keyboard_type);
+	ClassDB::bind_method(D_METHOD("get_virtual_keyboard_type"), &LineEdit::get_virtual_keyboard_type);
 	ClassDB::bind_method(D_METHOD("set_clear_button_enabled", "enable"), &LineEdit::set_clear_button_enabled);
 	ClassDB::bind_method(D_METHOD("is_clear_button_enabled"), &LineEdit::is_clear_button_enabled);
 	ClassDB::bind_method(D_METHOD("set_shortcut_keys_enabled", "enable"), &LineEdit::set_shortcut_keys_enabled);
@@ -2036,6 +2046,15 @@ void LineEdit::_bind_methods() {
 	BIND_ENUM_CONSTANT(MENU_REDO);
 	BIND_ENUM_CONSTANT(MENU_MAX);
 
+	BIND_ENUM_CONSTANT(KEYBOARD_TYPE_DEFAULT);
+	BIND_ENUM_CONSTANT(KEYBOARD_TYPE_MULTILINE);
+	BIND_ENUM_CONSTANT(KEYBOARD_TYPE_NUMBER);
+	BIND_ENUM_CONSTANT(KEYBOARD_TYPE_NUMBER_DECIMAL);
+	BIND_ENUM_CONSTANT(KEYBOARD_TYPE_PHONE);
+	BIND_ENUM_CONSTANT(KEYBOARD_TYPE_EMAIL_ADDRESS);
+	BIND_ENUM_CONSTANT(KEYBOARD_TYPE_PASSWORD);
+	BIND_ENUM_CONSTANT(KEYBOARD_TYPE_URL);
+
 	ADD_PROPERTY(PropertyInfo(Variant::STRING, "text"), "set_text", "get_text");
 	ADD_PROPERTY(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_align", "get_align");
 	ADD_PROPERTY(PropertyInfo(Variant::INT, "max_length", PROPERTY_HINT_RANGE, "0,1000,1,or_greater"), "set_max_length", "get_max_length");
@@ -2045,6 +2064,7 @@ void LineEdit::_bind_methods() {
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand_to_text_length"), "set_expand_to_text_length", "get_expand_to_text_length");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "context_menu_enabled"), "set_context_menu_enabled", "is_context_menu_enabled");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "virtual_keyboard_enabled"), "set_virtual_keyboard_enabled", "is_virtual_keyboard_enabled");
+	ADD_PROPERTY(PropertyInfo(Variant::INT, "virtual_keyboard_type", PROPERTY_HINT_ENUM, "Default,Multiline,Number,Decimal,Phone,Email,Password,URL"), "set_virtual_keyboard_type", "get_virtual_keyboard_type");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clear_button_enabled"), "set_clear_button_enabled", "is_clear_button_enabled");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_keys_enabled"), "set_shortcut_keys_enabled", "is_shortcut_keys_enabled");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "middle_mouse_paste_enabled"), "set_middle_mouse_paste_enabled", "is_middle_mouse_paste_enabled");

+ 16 - 0
scene/gui/line_edit.h

@@ -58,6 +58,17 @@ public:
 
 	};
 
+	enum VirtualKeyboardType {
+		KEYBOARD_TYPE_DEFAULT,
+		KEYBOARD_TYPE_MULTILINE,
+		KEYBOARD_TYPE_NUMBER,
+		KEYBOARD_TYPE_NUMBER_DECIMAL,
+		KEYBOARD_TYPE_PHONE,
+		KEYBOARD_TYPE_EMAIL_ADDRESS,
+		KEYBOARD_TYPE_PASSWORD,
+		KEYBOARD_TYPE_URL
+	};
+
 private:
 	Align align;
 
@@ -93,6 +104,7 @@ private:
 	bool shortcut_keys_enabled;
 
 	bool virtual_keyboard_enabled = true;
+	VirtualKeyboardType virtual_keyboard_type = KEYBOARD_TYPE_DEFAULT;
 
 	bool drag_action = false;
 	bool drag_caret_force_displayed = false;
@@ -244,6 +256,9 @@ public:
 	void set_virtual_keyboard_enabled(bool p_enable);
 	bool is_virtual_keyboard_enabled() const;
 
+	void set_virtual_keyboard_type(VirtualKeyboardType p_type);
+	VirtualKeyboardType get_virtual_keyboard_type() const;
+
 	void set_middle_mouse_paste_enabled(bool p_enabled);
 	bool is_middle_mouse_paste_enabled() const;
 
@@ -266,5 +281,6 @@ public:
 
 VARIANT_ENUM_CAST(LineEdit::Align);
 VARIANT_ENUM_CAST(LineEdit::MenuItems);
+VARIANT_ENUM_CAST(LineEdit::VirtualKeyboardType);
 
 #endif

+ 1 - 1
scene/gui/text_edit.cpp

@@ -1880,7 +1880,7 @@ void TextEdit::_notification(int p_what) {
 					cursor_end = cursor_start + post_text.length();
 				}
 
-				OS::get_singleton()->show_virtual_keyboard(get_text(), get_global_rect(), true, -1, cursor_start, cursor_end);
+				OS::get_singleton()->show_virtual_keyboard(get_text(), get_global_rect(), OS::KEYBOARD_TYPE_MULTILINE, -1, cursor_start, cursor_end);
 			}
 		} break;
 		case NOTIFICATION_FOCUS_EXIT: {