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@@ -1,18 +1,21 @@
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Import('env')
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-def make_editor_icons():
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+def make_editor_icons_action(target, source, env):
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- import glob
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-
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- pixmaps = glob.glob("*.png")
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+ import os
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+
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+ dst = target[0].srcnode().abspath
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+ pixmaps = source
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- f = open("../editor_icons.cpp","wb")
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+ f = open(dst,"wb")
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f.write("#include \"editor_icons.h\"\n\n")
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f.write("#include \"scene/resources/theme.h\"\n\n")
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for x in pixmaps:
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-
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- var_str=x[:-4]+"_png";
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+
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+ x=str(x)
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+ var_str=os.path.basename(x)[:-4]+"_png";
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+ #print(var_str)
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f.write("static const unsigned char "+ var_str +"[]={\n");
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@@ -37,7 +40,8 @@ def make_editor_icons():
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f.write("void editor_register_icons(Ref<Theme> p_theme) {\n\n")
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for x in pixmaps:
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-
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+
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+ x=os.path.basename(str(x))
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type=x[5:-4].title().replace("_","");
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var_str=x[:-4]+"_png";
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f.write("\tp_theme->set_icon(\""+type+"\",\"EditorIcons\",make_icon("+var_str+"));\n");
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@@ -45,4 +49,12 @@ def make_editor_icons():
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f.write("\n\n}\n\n");
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f.close()
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-make_editor_icons()
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+make_editor_icons_builder = Builder(action=make_editor_icons_action,
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+ suffix = '.cpp',
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+ src_suffix = '.png')
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+env['BUILDERS']['MakeEditorIconsBuilder']=make_editor_icons_builder
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+env.Alias('editor_icons',[env.MakeEditorIconsBuilder('#tools/editor/editor_icons.cpp',Glob("*.png"))])
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+
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+env.tool_sources.append("#tools/editor/editor_icons.cpp")
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+Export('env')
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+
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