|
@@ -110,6 +110,7 @@
|
|
<param index="0" name="for_path" type="NodePath" default="NodePath("")" />
|
|
<param index="0" name="for_path" type="NodePath" default="NodePath("")" />
|
|
<description>
|
|
<description>
|
|
Return the [MultiplayerAPI] configured for the given path, or the default one if [param for_path] is empty.
|
|
Return the [MultiplayerAPI] configured for the given path, or the default one if [param for_path] is empty.
|
|
|
|
+ [b]Note:[/b] Only one [MultiplayerAPI] may be configured for any subpath. If one is configured for [code]"/root/Foo"[/code] then calling this for [code]"/root/Foo/Bar"[/code] will return the one configured for [code]"/root/Foo"[/code], regardless if one is configured for that path.
|
|
</description>
|
|
</description>
|
|
</method>
|
|
</method>
|
|
<method name="get_node_count" qualifiers="const">
|
|
<method name="get_node_count" qualifiers="const">
|
|
@@ -208,6 +209,7 @@
|
|
<param index="1" name="root_path" type="NodePath" default="NodePath("")" />
|
|
<param index="1" name="root_path" type="NodePath" default="NodePath("")" />
|
|
<description>
|
|
<description>
|
|
Sets a custom [MultiplayerAPI] with the given [param root_path] (controlling also the relative subpaths), or override the default one if [param root_path] is empty.
|
|
Sets a custom [MultiplayerAPI] with the given [param root_path] (controlling also the relative subpaths), or override the default one if [param root_path] is empty.
|
|
|
|
+ [b]Note:[/b] Only one [MultiplayerAPI] may be configured for any subpath. If one is configured for [code]"/root/Foo"[/code] setting one for [code]"/root/Foo/Bar"[/code] will be ignored. See [method get_multiplayer].
|
|
</description>
|
|
</description>
|
|
</method>
|
|
</method>
|
|
<method name="unload_current_scene">
|
|
<method name="unload_current_scene">
|