Browse Source

Use better initialization value for normalmap, fixes #14720

Juan Linietsky 7 years ago
parent
commit
d72a32bc54
1 changed files with 1 additions and 1 deletions
  1. 1 1
      drivers/gles3/shaders/scene.glsl

+ 1 - 1
drivers/gles3/shaders/scene.glsl

@@ -1648,7 +1648,7 @@ void main() {
 
 
 #if defined(ENABLE_NORMALMAP)
 #if defined(ENABLE_NORMALMAP)
 
 
-	vec3 normalmap = vec3(0.0);
+	vec3 normalmap = vec3(0.5);
 #endif
 #endif
 
 
 	float normaldepth=1.0;
 	float normaldepth=1.0;