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Fix double get_singleton()

Signed-off-by: Quentin Guidée <[email protected]>
Quentin Guidée 2 years ago
parent
commit
d9c05f7fbd

+ 2 - 2
modules/gridmap/grid_map.cpp

@@ -74,7 +74,7 @@ bool GridMap::_set(const StringName &p_name, const Variant &p_value) {
 			bm.mesh = meshes[i];
 			ERR_CONTINUE(!bm.mesh.is_valid());
 			bm.instance = RS::get_singleton()->instance_create();
-			RS::get_singleton()->get_singleton()->instance_set_base(bm.instance, bm.mesh->get_rid());
+			RS::get_singleton()->instance_set_base(bm.instance, bm.mesh->get_rid());
 			RS::get_singleton()->instance_attach_object_instance_id(bm.instance, get_instance_id());
 			if (is_inside_tree()) {
 				RS::get_singleton()->instance_set_scenario(bm.instance, get_world_3d()->get_scenario());
@@ -1296,7 +1296,7 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe
 		BakedMesh bm;
 		bm.mesh = mesh;
 		bm.instance = RS::get_singleton()->instance_create();
-		RS::get_singleton()->get_singleton()->instance_set_base(bm.instance, bm.mesh->get_rid());
+		RS::get_singleton()->instance_set_base(bm.instance, bm.mesh->get_rid());
 		RS::get_singleton()->instance_attach_object_instance_id(bm.instance, get_instance_id());
 		if (is_inside_tree()) {
 			RS::get_singleton()->instance_set_scenario(bm.instance, get_world_3d()->get_scenario());

+ 2 - 2
scene/2d/joint_2d.cpp

@@ -112,7 +112,7 @@ void Joint2D::_update_joint(bool p_only_free) {
 
 	ERR_FAIL_COND_MSG(!joint.is_valid(), "Failed to configure the joint.");
 
-	PhysicsServer2D::get_singleton()->get_singleton()->joint_set_param(joint, PhysicsServer2D::JOINT_PARAM_BIAS, bias);
+	PhysicsServer2D::get_singleton()->joint_set_param(joint, PhysicsServer2D::JOINT_PARAM_BIAS, bias);
 
 	ba = body_a->get_rid();
 	bb = body_b->get_rid();
@@ -188,7 +188,7 @@ void Joint2D::_notification(int p_what) {
 void Joint2D::set_bias(real_t p_bias) {
 	bias = p_bias;
 	if (joint.is_valid()) {
-		PhysicsServer2D::get_singleton()->get_singleton()->joint_set_param(joint, PhysicsServer2D::JOINT_PARAM_BIAS, bias);
+		PhysicsServer2D::get_singleton()->joint_set_param(joint, PhysicsServer2D::JOINT_PARAM_BIAS, bias);
 	}
 }
 

+ 2 - 2
servers/rendering/renderer_rd/storage_rd/light_storage.cpp

@@ -1726,13 +1726,13 @@ void LightStorage::lightmap_set_textures(RID p_lightmap, RID p_light, bool p_use
 
 	//erase lightmap users
 	if (lm->light_texture.is_valid()) {
-		TextureStorage::Texture *t = texture_storage->get_singleton()->get_texture(lm->light_texture);
+		TextureStorage::Texture *t = texture_storage->get_texture(lm->light_texture);
 		if (t) {
 			t->lightmap_users.erase(p_lightmap);
 		}
 	}
 
-	TextureStorage::Texture *t = texture_storage->get_singleton()->get_texture(p_light);
+	TextureStorage::Texture *t = texture_storage->get_texture(p_light);
 	lm->light_texture = p_light;
 	lm->uses_spherical_harmonics = p_uses_spherical_haromics;