|
@@ -4469,10 +4469,10 @@ void RenderingDeviceDriverD3D12::_command_bind_uniform_set(CommandBufferID p_cmd
|
|
|
}
|
|
|
#endif
|
|
|
|
|
|
- last_bind->root_tables.resources.reserve(shader_set.num_root_params.resources);
|
|
|
last_bind->root_tables.resources.clear();
|
|
|
- last_bind->root_tables.samplers.reserve(shader_set.num_root_params.samplers);
|
|
|
last_bind->root_tables.samplers.clear();
|
|
|
+ last_bind->root_tables.resources.reserve(shader_set.num_root_params.resources);
|
|
|
+ last_bind->root_tables.samplers.reserve(shader_set.num_root_params.samplers);
|
|
|
last_bind->uses++;
|
|
|
|
|
|
struct {
|