Hide axis gizmo after translating 3D nodes
@@ -1650,12 +1650,12 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
se->gizmo->commit_subgizmos(ids, restore, false);
- spatial_editor->update_transform_gizmo();
} else {
commit_transform();
_edit.mode = TRANSFORM_NONE;
set_message("");
+ spatial_editor->update_transform_gizmo();
surface->queue_redraw();