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Fix unnecessary break when calculating the height of visible lines

This break causes the minsize to be smaller than expected, and then
the size keeps increasing by one line to cover all visible lines.
This can cause performance issues when there are many visible lines.
Rindbee 2 年之前
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e5bebbc9ff
共有 1 个文件被更改,包括 0 次插入3 次删除
  1. 0 3
      scene/gui/label.cpp

+ 0 - 3
scene/gui/label.cpp

@@ -290,9 +290,6 @@ void Label::_update_visible() {
 	int last_line = MIN(lines_rid.size(), lines_visible + lines_skipped);
 	for (int64_t i = lines_skipped; i < last_line; i++) {
 		minsize.height += TS->shaped_text_get_size(lines_rid[i]).y + line_spacing;
-		if (minsize.height > (get_size().height - style->get_minimum_size().height + line_spacing)) {
-			break;
-		}
 	}
 }