@@ -620,7 +620,7 @@ namespace Godot.SourceGenerators
bool isPresetHint = false;
- if (elementVariantType == VariantType.String)
+ if (elementVariantType == VariantType.String || elementVariantType == VariantType.StringName)
isPresetHint = GetStringArrayEnumHint(elementVariantType, exportAttr, out hintString);
if (!isPresetHint)