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@@ -71,7 +71,7 @@ def get_opts():
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BoolVariable("use_lsan", "Use LLVM/GCC compiler leak sanitizer (LSAN))", False),
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BoolVariable("use_lsan", "Use LLVM/GCC compiler leak sanitizer (LSAN))", False),
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BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False),
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BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False),
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BoolVariable("pulseaudio", "Detect and use PulseAudio", True),
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BoolVariable("pulseaudio", "Detect and use PulseAudio", True),
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- BoolVariable("udev", "Use udev for gamepad connection callbacks", False),
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+ BoolVariable("udev", "Use udev for gamepad connection callbacks", True),
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EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")),
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EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")),
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BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
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BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
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BoolVariable("touch", "Enable touch events", True),
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BoolVariable("touch", "Enable touch events", True),
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