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Metal: expose DRIVER_RESOURCE_LOGICAL_DEVICE for get_resource_native_handle()

Sander 11 months ago
parent
commit
e9c85be76f
1 changed files with 2 additions and 1 deletions
  1. 2 1
      drivers/metal/rendering_device_driver_metal.mm

+ 2 - 1
drivers/metal/rendering_device_driver_metal.mm

@@ -3667,7 +3667,8 @@ void RenderingDeviceDriverMetal::set_object_name(ObjectType p_type, ID p_driver_
 uint64_t RenderingDeviceDriverMetal::get_resource_native_handle(DriverResource p_type, ID p_driver_id) {
 uint64_t RenderingDeviceDriverMetal::get_resource_native_handle(DriverResource p_type, ID p_driver_id) {
 	switch (p_type) {
 	switch (p_type) {
 		case DRIVER_RESOURCE_LOGICAL_DEVICE: {
 		case DRIVER_RESOURCE_LOGICAL_DEVICE: {
-			return 0;
+			uintptr_t devicePtr = (uintptr_t)(__bridge void *)device;
+			return (uint64_t)devicePtr;
 		}
 		}
 		case DRIVER_RESOURCE_PHYSICAL_DEVICE: {
 		case DRIVER_RESOURCE_PHYSICAL_DEVICE: {
 			return 0;
 			return 0;