Browse Source

Merge pull request #46097 from AndyBarcia/FixCrash

Fixes crash when using VisualShader::set_mode with invalid mode
Rémi Verschelde 4 years ago
parent
commit
ee50145317
1 changed files with 2 additions and 0 deletions
  1. 2 0
      scene/resources/visual_shader.cpp

+ 2 - 0
scene/resources/visual_shader.cpp

@@ -675,6 +675,8 @@ void VisualShader::get_node_connections(Type p_type, List<Connection> *r_connect
 }
 
 void VisualShader::set_mode(Mode p_mode) {
+	ERR_FAIL_INDEX_MSG(p_mode, Mode::MODE_MAX, vformat("Invalid shader mode: %d.", p_mode));
+
 	if (shader_mode == p_mode) {
 		return;
 	}