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#18051: Remove redundant verbatim prefixes

Xavier Cho 7 years ago
parent
commit
f0bf5532fa

+ 2 - 2
modules/mono/glue/cs_files/GD.cs

@@ -127,9 +127,9 @@ namespace Godot
             int count;
 
             if (increment > 0)
-                count = (to - @from - 1) / increment + 1;
+                count = (to - from - 1) / increment + 1;
             else
-                count = (@from - to - 1) / -increment + 1;
+                count = (from - to - 1) / -increment + 1;
 
             var ret = new int[count];
 

+ 1 - 1
modules/mono/glue/cs_files/StringExtensions.cs

@@ -850,7 +850,7 @@ namespace Godot
                 int end = instance.Find(divisor, from);
                 if (end < 0)
                     end = len;
-                if (allow_empty || end > @from)
+                if (allow_empty || end > from)
                     ret.Add(float.Parse(instance.Substring(from)));
                 if (end == len)
                     break;