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@@ -850,7 +850,7 @@ namespace Godot
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int end = instance.Find(divisor, from);
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int end = instance.Find(divisor, from);
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if (end < 0)
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if (end < 0)
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end = len;
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end = len;
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- if (allow_empty || end > @from)
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+ if (allow_empty || end > from)
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ret.Add(float.Parse(instance.Substring(from)));
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ret.Add(float.Parse(instance.Substring(from)));
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if (end == len)
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if (end == len)
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break;
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break;
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