@@ -2168,8 +2168,8 @@ SceneTree::SceneTree() {
GLOBAL_DEF("debug/shapes/collision/draw_2d_outlines", true);
tree_version = 1;
- physics_process_time = 1;
- idle_process_time = 1;
+ physics_process_time = 0.f;
+ idle_process_time = 0.f;
root = nullptr;
input_handled = false;