We're still formally tracking v0.8.1, those fixes don't impact the library features. I didn't bother documenting them with patches as they will likely soon make their way to either a v0.8.2 or v0.9.0.
@@ -1,4 +1,4 @@
-/*
+/*
* Copyright (c) 2020 - 2022 Samsung Electronics Co., Ltd. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
@@ -499,4 +499,4 @@ bool mathUpdateOutlineBBox(const SwOutline* outline, const SwBBox& clipRegion, S
renderRegion.max.y = (yMax + 63) >> 6;
}
return mathClipBBox(clipRegion, renderRegion);
-}
+}
@@ -153,4 +153,4 @@ bool mpoolTerm(SwMpool* mpool)
free(mpool);
return true;
@@ -19,6 +19,15 @@
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
+
+#ifdef _WIN32
+ #include <malloc.h>
+#elif defined(__FreeBSD__)
+ #include <stdlib.h>
+#else
+ #include <alloca.h>
+#endif
#include "tvgMath.h"
#include "tvgRender.h"
#include "tvgSwCommon.h"
@@ -61,4 +61,4 @@ static bool inline cRasterTranslucentRect(SwSurface* surface, const SwBBox& regi
@@ -599,4 +599,4 @@ static bool _rasterTexmapPolygon(SwSurface* surface, const SwImage* image, const
_rasterPolygonImage(surface, image, region, opacity, polygon, blendMethod, aaSpans);
return _apply(surface, aaSpans);
@@ -1040,4 +1040,4 @@ void rleClipRect(SwRleData *rle, const SwBBox* clip)
_replaceClipSpan(rle, spans, spansEnd - spans);
TVGLOG("SW_ENGINE", "Using ClipRect!");
@@ -81,4 +81,4 @@ Accessor::Accessor()
unique_ptr<Accessor> Accessor::gen() noexcept
{
return unique_ptr<Accessor>(new Accessor);
@@ -112,4 +112,4 @@ Fill* Fill::duplicate() const noexcept
uint32_t Fill::identifier() const noexcept
return pImpl->id;
@@ -22,10 +22,12 @@
#ifndef _TVG_LZW_H_
#define _TVG_LZW_H_
+#include <cstdint>
namespace tvg
uint8_t* lzwEncode(const uint8_t* uncompressed, uint32_t uncompressedSizeBytes, uint32_t* compressedSizeBytes, uint32_t* compressedSizeBits);
uint8_t* lzwDecode(const uint8_t* compressed, uint32_t compressedSizeBytes, uint32_t compressedSizeBits, uint32_t uncompressedSizeBytes);
-#endif //_TVG_LZW_H
+#endif //_TVG_LZW_H
@@ -118,4 +118,4 @@ const uint32_t* Picture::data(uint32_t* w, uint32_t* h) const noexcept
if (pImpl->surface) return pImpl->surface->buffer;
else return nullptr;
@@ -94,4 +94,4 @@ unique_ptr<RadialGradient> RadialGradient::gen() noexcept
uint32_t RadialGradient::identifier() noexcept
return TVG_CLASS_ID_RADIAL;
@@ -70,4 +70,4 @@ RenderTransform::RenderTransform()
RenderTransform::RenderTransform(const RenderTransform* lhs, const RenderTransform* rhs)
m = mathMultiply(&lhs->m, &rhs->m);
@@ -73,4 +73,4 @@ Result Scene::clear(bool free) noexcept
pImpl->clear(free);
return Result::Success;
@@ -424,4 +424,4 @@ Result Shape::fill(FillRule r) noexcept
FillRule Shape::fillRule() const noexcept
return pImpl->rule;
@@ -102,4 +102,4 @@ unique_ptr<SwCanvas> SwCanvas::gen() noexcept
return unique_ptr<SwCanvas>(new SwCanvas);
#endif
return nullptr;
@@ -134,4 +134,4 @@ void JpgLoader::run(unsigned tid)
image = nullptr;
image = jpgdDecompress(decoder);
@@ -2644,4 +2644,4 @@ void lodepng_state_cleanup(LodePNGState* state)
lodepng_color_mode_cleanup(&state->info_raw);
lodepng_info_cleanup(&state->info_png);
@@ -171,4 +171,4 @@ void lodepng_state_cleanup(LodePNGState* state);
unsigned lodepng_decode(unsigned char** out, unsigned* w, unsigned* h, LodePNGState* state, const unsigned char* in, size_t insize);
unsigned lodepng_inspect(unsigned* w, unsigned* h, LodePNGState* state, const unsigned char* in, size_t insize);
-#endif //_TVG_LODEPNG_H_
+#endif //_TVG_LODEPNG_H_
@@ -26,8 +26,8 @@
#ifdef _WIN32
#include <malloc.h>
-#elif __FreeBSD__
- #include<stdlib.h>
#else
#include <alloca.h>
@@ -23,6 +23,8 @@
@@ -51,4 +51,4 @@ public:
};
-#endif //_TVG_TVG_COMMON_H_
+#endif //_TVG_TVG_COMMON_H_
@@ -28,6 +28,8 @@
@@ -1,6 +1,6 @@
VERSION=0.8.1
rm -rf AUTHORS inc LICENSE src *.zip
-curl -L -O https://github.com/Samsung/thorvg/archive/refs/tags/v$VERSION.zip
+curl -L -O https://github.com/Samsung/thorvg/archive/$VERSION.zip
bsdtar --strip-components=1 -xvf *.zip
rm *.zip
rm -rf .github docs pc res test tools .git* *.md *.txt wasm_build.sh