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Make it possible to render ImmediateGeometry

Geometry for ImmediateGeometry was never added inside _fill_render_list.
Henrik Andersson 8 years ago
parent
commit
fdc421836f
1 changed files with 5 additions and 0 deletions
  1. 5 0
      drivers/gles3/rasterizer_scene_gles3.cpp

+ 5 - 0
drivers/gles3/rasterizer_scene_gles3.cpp

@@ -3051,6 +3051,11 @@ void RasterizerSceneGLES3::_fill_render_list(InstanceBase **p_cull_result, int p
 			} break;
 			case VS::INSTANCE_IMMEDIATE: {
 
+				RasterizerStorageGLES3::Immediate *immediate = storage->immediate_owner.getptr(inst->base);
+				ERR_CONTINUE(!immediate);
+
+				_add_geometry(immediate,inst,NULL,-1,p_shadow);
+
 			} break;
 			case VS::INSTANCE_PARTICLES: {