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s/2017/2018/g for gles2, websocket, linux appdata

Poommetee Ketson преди 7 години
родител
ревизия
ff070de986
променени са 37 файла, в които са добавени 73 реда и са изтрити 73 реда
  1. 2 2
      drivers/gles2/rasterizer_canvas_gles2.cpp
  2. 2 2
      drivers/gles2/rasterizer_canvas_gles2.h
  3. 2 2
      drivers/gles2/rasterizer_gles2.cpp
  4. 2 2
      drivers/gles2/rasterizer_gles2.h
  5. 2 2
      drivers/gles2/rasterizer_scene_gles2.cpp
  6. 2 2
      drivers/gles2/rasterizer_scene_gles2.h
  7. 2 2
      drivers/gles2/rasterizer_storage_gles2.cpp
  8. 2 2
      drivers/gles2/rasterizer_storage_gles2.h
  9. 2 2
      drivers/gles2/shader_compiler_gles2.cpp
  10. 2 2
      drivers/gles2/shader_compiler_gles2.h
  11. 2 2
      drivers/gles2/shader_gles2.cpp
  12. 2 2
      drivers/gles2/shader_gles2.h
  13. 1 1
      misc/dist/linux/godot.appdata.xml
  14. 2 2
      modules/websocket/emws_client.cpp
  15. 2 2
      modules/websocket/emws_client.h
  16. 2 2
      modules/websocket/emws_peer.cpp
  17. 2 2
      modules/websocket/emws_peer.h
  18. 2 2
      modules/websocket/emws_server.cpp
  19. 2 2
      modules/websocket/emws_server.h
  20. 2 2
      modules/websocket/lws_client.cpp
  21. 2 2
      modules/websocket/lws_client.h
  22. 2 2
      modules/websocket/lws_helper.h
  23. 2 2
      modules/websocket/lws_peer.cpp
  24. 2 2
      modules/websocket/lws_peer.h
  25. 2 2
      modules/websocket/lws_server.cpp
  26. 2 2
      modules/websocket/lws_server.h
  27. 2 2
      modules/websocket/register_types.cpp
  28. 2 2
      modules/websocket/register_types.h
  29. 2 2
      modules/websocket/websocket_client.cpp
  30. 2 2
      modules/websocket/websocket_client.h
  31. 2 2
      modules/websocket/websocket_macros.h
  32. 2 2
      modules/websocket/websocket_multiplayer.cpp
  33. 2 2
      modules/websocket/websocket_multiplayer.h
  34. 2 2
      modules/websocket/websocket_peer.cpp
  35. 2 2
      modules/websocket/websocket_peer.h
  36. 2 2
      modules/websocket/websocket_server.cpp
  37. 2 2
      modules/websocket/websocket_server.h

+ 2 - 2
drivers/gles2/rasterizer_canvas_gles2.cpp

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
drivers/gles2/rasterizer_canvas_gles2.h

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
drivers/gles2/rasterizer_gles2.cpp

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
drivers/gles2/rasterizer_gles2.h

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
drivers/gles2/rasterizer_scene_gles2.cpp

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
drivers/gles2/rasterizer_scene_gles2.h

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
drivers/gles2/rasterizer_storage_gles2.cpp

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
drivers/gles2/rasterizer_storage_gles2.h

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
drivers/gles2/shader_compiler_gles2.cpp

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
drivers/gles2/shader_compiler_gles2.h

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
drivers/gles2/shader_gles2.cpp

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
drivers/gles2/shader_gles2.h

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 1 - 1
misc/dist/linux/godot.appdata.xml

@@ -1,5 +1,5 @@
 <?xml version="1.0" encoding="UTF-8"?>
-<!-- Copyright 2017 Rémi Verschelde <[email protected]> -->
+<!-- Copyright 2017-2018 Rémi Verschelde <[email protected]> -->
 <component type="desktop">
   <id>godot.desktop</id>
   <metadata_license>CC0-1.0</metadata_license>

+ 2 - 2
modules/websocket/emws_client.cpp

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/emws_client.h

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/emws_peer.cpp

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/emws_peer.h

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/emws_server.cpp

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/emws_server.h

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/lws_client.cpp

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/lws_client.h

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/lws_helper.h

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/lws_peer.cpp

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/lws_peer.h

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/lws_server.cpp

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/lws_server.h

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/register_types.cpp

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/register_types.h

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/websocket_client.cpp

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/websocket_client.h

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/websocket_macros.h

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/websocket_multiplayer.cpp

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/websocket_multiplayer.h

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/websocket_peer.cpp

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/websocket_peer.h

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/websocket_server.cpp

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */

+ 2 - 2
modules/websocket/websocket_server.h

@@ -5,8 +5,8 @@
 /*                           GODOT ENGINE                                */
 /*                      https://godotengine.org                          */
 /*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur.                 */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)    */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */
 /*                                                                       */
 /* Permission is hereby granted, free of charge, to any person obtaining */
 /* a copy of this software and associated documentation files (the       */