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[3.x] Fix `NodePath` subname index range documentation

Ninni Pipping %!s(int64=2) %!d(string=hai) anos
pai
achega
ff61feaf4e
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      doc/classes/NodePath.xml

+ 1 - 1
doc/classes/NodePath.xml

@@ -96,7 +96,7 @@
 			<return type="String" />
 			<argument index="0" name="idx" type="int" />
 			<description>
-				Gets the resource or property name indicated by [code]idx[/code] (0 to [method get_subname_count]).
+				Gets the resource or property name indicated by [code]idx[/code] (0 to [method get_subname_count] - 1).
 				[codeblock]
 				var node_path = NodePath("Path2D/PathFollow2D/Sprite:texture:load_path")
 				print(node_path.get_subname(0)) # texture