Commit History

Autor SHA1 Mensaxe Data
  Ignacio Etcheverry 51e1614d28 Mono/C#: Fix values not updated in remote inspector %!s(int64=5) %!d(string=hai) anos
  Ignacio Etcheverry 38cd2152e6 Mono/C#: Remove script load error about not a Godot.Object %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 1a8167867b Modernize remaining uses of 0/NULL instead of nullptr (C++11) %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde dbd90b9478 Merge pull request #38638 from pepegadeveloper123/mono_inherited_scene_bug %!s(int64=5) %!d(string=hai) anos
  Ignacio Etcheverry 840255a04b Implement CSharpScript::inherits_script %!s(int64=5) %!d(string=hai) anos
  pepegadeveloper123 4e00d8520d Inherited C# scene not inheriting parent's fields %!s(int64=5) %!d(string=hai) anos
  Ignacio Etcheverry e0a001549e Mono: Fix hot-reloading of nested classes %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 5d4dc2d45c Add ability to bind typed arrays to script API %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky ae09b55a19 Exposed RenderingDevice to script API %!s(int64=5) %!d(string=hai) anos
  lupoDharkael 95a1400a2a Replace NULL with nullptr %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde e53cbba36c Merge pull request #37484 from Calinou/csharp-verbatim-string-highlight %!s(int64=5) %!d(string=hai) anos
  Hugo Locurcio 49efd6093e Remove syntax highlighting for C# verbatim strings due to bugs %!s(int64=5) %!d(string=hai) anos
  Ignacio Etcheverry 77dd061345 Mono/C#: Add iOS support %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 194d2ccb72 Merge pull request #37116 from neikeq/issue-12917 %!s(int64=5) %!d(string=hai) anos
  Ignacio Etcheverry 40f8de4c1e Sync csproj when files are changed from the Godot FileSystem dock %!s(int64=5) %!d(string=hai) anos
  Ignacio Roldán Etcheverry ed298f5982 Merge pull request #36756 from aaronfranke/mono-vec2i3i %!s(int64=5) %!d(string=hai) anos
  Aaron Franke 9b322d46d3 [Mono] Marshaling for Vector2i, Vector3i, and Rect2i %!s(int64=5) %!d(string=hai) anos
  Ignacio Etcheverry 0b814ea78d Mono/C#: Optimize the way we store GC handles for scripts %!s(int64=5) %!d(string=hai) anos
  Ignacio Etcheverry 6a85cdf640 Fix C# bindings after recent breaking changes %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde cb282c6ef0 Style: Set clang-format Standard to Cpp11 %!s(int64=5) %!d(string=hai) anos
  Fabio Alessandrelli b8ddaf9c33 Refactor ScriptDebugger. %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 475e4ea67b Removed interactive loader, added proper thread loading. %!s(int64=5) %!d(string=hai) anos
  Pedro J. Estébanez 18fbdbb456 Reimplement Mutex with C++'s <mutex> %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 33b5c57199 Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 69c95f4b4c Reworked signal connection system, added support for Callable and Signal objects and made them default. %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 3205a92ad8 PoolVector is gone, replaced by Vector %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 867d073b98 Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 1f39a2d3e6 Remove deprecated sync and slave networking keywords %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 09534e2922 Fix Mono and GDNative builds after changes to ObjectID %!s(int64=5) %!d(string=hai) anos