Bastiaan Olij
|
0fe06e9467
Extract Decal and Decal atlas from Storage class
|
3 years ago |
Rémi Verschelde
|
e142c10fc5
Merge pull request #58993 from notSanil/device-limit-exceeded-fix
|
3 years ago |
notSanil
|
36fa7059ed
Fix device limit exceeding for uniform buffer
|
3 years ago |
Bastiaan Olij
|
57e5a33623
Split dummy renderer classes into separate files
|
3 years ago |
reduz
|
b0ca03b0a2
Add a UniformSet cache
|
3 years ago |
bruvzg
|
0c27667124
[Windows] Fix Vulkan driver crash on sub-window minimization.
|
3 years ago |
Rémi Verschelde
|
cba2fd2e80
Revert "Add new scaling modes for splash screen"
|
3 years ago |
Samuel Pedrajas
|
fcc9f5ce39
Add new scaling modes for splash screen
|
3 years ago |
Rémi Verschelde
|
fe52458154
Update copyright statements to 2022
|
3 years ago |
Nathan Franke
|
49403cbfa0
Replace String comparisons with "", String() to is_empty()
|
3 years ago |
Je06jm
|
20deb0917d
Implemented AMD's FSR as a computer shader for upscaling 3D scenes
|
3 years ago |
Anilforextra
|
cdd912c48e
Construct values only when necessary.
|
3 years ago |
Bastiaan Olij
|
fbac863bfb
Add source rectangle to blit
|
4 years ago |
reduz
|
6027cd0a1d
Fixes to mobile renderer
|
4 years ago |
Rafał Mikrut
|
e8877806ec
Fix 'Attempted to remove invalid ID' errors
|
4 years ago |
Bastiaan Olij
|
1f69582835
Use fragment shader instead of compute shader for effects for mobile renderer
|
4 years ago |
Yuri Roubinsky
|
d6dc77aa36
Removes lines about window size from the console output
|
4 years ago |
reduz
|
6e1c5e346a
Fix Boot Splash
|
4 years ago |
Rémi Verschelde
|
9e328bb5b7
Core: Move DirAccess and FileAccess to `core/io`
|
4 years ago |
reduz
|
0d2e02945b
Implement shader caching
|
4 years ago |
Bastiaan Olij
|
02980be834
Implementing blit shader with versions
|
4 years ago |
Bastiaan Olij
|
58ff0dac1a
Create mobile renderer
|
4 years ago |
Bastiaan Olij
|
dad40fa2df
Move clustered renderer functionality
|
4 years ago |
Bastiaan Olij
|
a895844c82
Renaming RendererSceneRenderForward to RendererSceneRenderForwardClustered so we can introduce RendererSceneRenderForwardMobile
|
4 years ago |
reduz
|
77bc3e9ac3
Threaded optimizations to cull and render
|
4 years ago |
Rémi Verschelde
|
b5334d14f7
Update copyright statements to 2021
|
4 years ago |
Aaron Franke
|
19bdd01438
Rename RD uniform "type" to "uniform_type"
|
4 years ago |
reduz
|
2787ad65be
RenderingServer reorganization
|
4 years ago |