Browse Source

Core: Move DirAccess and FileAccess to `core/io`

File handling APIs are typically considered part of I/O, and we did have most
`FileAccess` implementations in `core/io` already.
Rémi Verschelde 4 years ago
parent
commit
9e328bb5b7
100 changed files with 109 additions and 109 deletions
  1. 2 2
      core/config/project_settings.cpp
  2. 2 2
      core/core_bind.h
  3. 1 1
      core/io/config_file.h
  4. 1 1
      core/io/dir_access.cpp
  5. 0 0
      core/io/dir_access.h
  6. 1 1
      core/io/dtls_server.cpp
  7. 0 0
      core/io/file_access.cpp
  8. 0 0
      core/io/file_access.h
  9. 1 1
      core/io/file_access_compressed.h
  10. 1 1
      core/io/file_access_encrypted.h
  11. 1 1
      core/io/file_access_memory.cpp
  12. 1 1
      core/io/file_access_memory.h
  13. 1 1
      core/io/file_access_network.h
  14. 2 2
      core/io/file_access_pack.h
  15. 1 1
      core/io/file_access_zip.cpp
  16. 1 1
      core/io/image_loader.h
  17. 1 1
      core/io/logger.cpp
  18. 1 1
      core/io/logger.h
  19. 1 1
      core/io/packet_peer_dtls.cpp
  20. 1 1
      core/io/pck_packer.cpp
  21. 1 1
      core/io/resource.cpp
  22. 1 1
      core/io/resource_format_binary.cpp
  23. 1 1
      core/io/resource_format_binary.h
  24. 1 1
      core/io/resource_loader.cpp
  25. 1 1
      core/io/resource_saver.cpp
  26. 1 1
      core/io/translation_loader_po.cpp
  27. 1 1
      core/io/translation_loader_po.h
  28. 1 1
      core/io/xml_parser.h
  29. 1 1
      core/io/zip_io.h
  30. 1 1
      core/math/delaunay_3d.h
  31. 2 2
      core/os/os.cpp
  32. 1 1
      core/string/translation_po.cpp
  33. 1 1
      core/variant/variant_parser.h
  34. 1 1
      drivers/png/resource_saver_png.cpp
  35. 1 1
      drivers/unix/dir_access_unix.h
  36. 1 1
      drivers/unix/file_access_unix.h
  37. 1 1
      drivers/vulkan/rendering_device_vulkan.cpp
  38. 1 1
      drivers/windows/dir_access_windows.h
  39. 1 1
      drivers/windows/file_access_windows.h
  40. 1 1
      editor/dependency_editor.cpp
  41. 1 1
      editor/doc_tools.cpp
  42. 2 2
      editor/editor_asset_installer.cpp
  43. 2 2
      editor/editor_data.cpp
  44. 1 1
      editor/editor_dir_dialog.h
  45. 2 2
      editor/editor_export.cpp
  46. 1 1
      editor/editor_export.h
  47. 1 1
      editor/editor_feature_profile.cpp
  48. 1 1
      editor/editor_feature_profile.h
  49. 1 1
      editor/editor_file_dialog.cpp
  50. 1 1
      editor/editor_file_dialog.h
  51. 1 1
      editor/editor_file_system.cpp
  52. 1 1
      editor/editor_file_system.h
  53. 1 1
      editor/editor_folding.cpp
  54. 1 1
      editor/editor_fonts.cpp
  55. 1 1
      editor/editor_node.cpp
  56. 1 1
      editor/editor_paths.cpp
  57. 1 1
      editor/editor_plugin_settings.cpp
  58. 1 1
      editor/editor_resource_preview.cpp
  59. 2 2
      editor/editor_settings.cpp
  60. 1 1
      editor/editor_translation_parser.cpp
  61. 1 1
      editor/export_template_manager.cpp
  62. 2 2
      editor/filesystem_dock.cpp
  63. 1 1
      editor/filesystem_dock.h
  64. 1 1
      editor/find_in_files.cpp
  65. 1 1
      editor/import/resource_importer_csv_translation.cpp
  66. 1 1
      editor/import/resource_importer_image.cpp
  67. 1 1
      editor/import/resource_importer_obj.cpp
  68. 1 1
      editor/import/resource_importer_shader_file.cpp
  69. 1 1
      editor/import/resource_importer_texture.h
  70. 1 1
      editor/import/resource_importer_texture_atlas.cpp
  71. 1 1
      editor/import/resource_importer_wav.cpp
  72. 1 1
      editor/plugin_config_dialog.cpp
  73. 1 1
      editor/plugins/collision_polygon_3d_editor_plugin.cpp
  74. 1 1
      editor/plugins/path_2d_editor_plugin.cpp
  75. 1 1
      editor/plugins/polygon_2d_editor_plugin.cpp
  76. 1 1
      editor/plugins/script_editor_plugin.cpp
  77. 1 1
      editor/plugins/theme_editor_plugin.cpp
  78. 1 1
      editor/pot_generator.h
  79. 2 2
      editor/project_export.cpp
  80. 1 1
      editor/project_export.h
  81. 2 2
      editor/project_manager.cpp
  82. 1 1
      editor/script_create_dialog.cpp
  83. 1 1
      main/main.cpp
  84. 1 1
      modules/dds/texture_loader_dds.cpp
  85. 1 1
      modules/fbx/tools/validation_tools.h
  86. 2 2
      modules/gdnative/gdnative.cpp
  87. 1 1
      modules/gdnative/nativescript/api_generator.cpp
  88. 1 1
      modules/gdnative/nativescript/nativescript.cpp
  89. 1 1
      modules/gdnative/pluginscript/pluginscript_language.cpp
  90. 1 1
      modules/gdnative/pluginscript/pluginscript_loader.cpp
  91. 1 1
      modules/gdnative/pluginscript/pluginscript_script.cpp
  92. 1 1
      modules/gdnative/pluginscript/register_types.cpp
  93. 1 1
      modules/gdnative/videodecoder/video_stream_gdnative.h
  94. 1 1
      modules/gdscript/gdscript.cpp
  95. 1 1
      modules/gdscript/gdscript_analyzer.cpp
  96. 1 1
      modules/gdscript/gdscript_cache.cpp
  97. 1 1
      modules/gdscript/gdscript_editor.cpp
  98. 1 1
      modules/gdscript/gdscript_parser.cpp
  99. 1 1
      modules/gdscript/language_server/gdscript_language_server.cpp
  100. 1 1
      modules/gdscript/language_server/gdscript_text_document.h

+ 2 - 2
core/config/project_settings.cpp

@@ -33,11 +33,11 @@
 #include "core/core_bind.h"
 #include "core/core_string_names.h"
 #include "core/input/input_map.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
 #include "core/io/file_access_network.h"
 #include "core/io/file_access_pack.h"
 #include "core/io/marshalls.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
 #include "core/os/keyboard.h"
 #include "core/os/os.h"
 #include "core/variant/variant_parser.h"

+ 2 - 2
core/core_bind.h

@@ -32,11 +32,11 @@
 #define CORE_BIND_H
 
 #include "core/io/compression.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
 #include "core/io/image.h"
 #include "core/io/resource_loader.h"
 #include "core/io/resource_saver.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
 #include "core/os/os.h"
 #include "core/os/semaphore.h"
 #include "core/os/thread.h"

+ 1 - 1
core/io/config_file.h

@@ -31,8 +31,8 @@
 #ifndef CONFIG_FILE_H
 #define CONFIG_FILE_H
 
+#include "core/io/file_access.h"
 #include "core/object/reference.h"
-#include "core/os/file_access.h"
 #include "core/templates/ordered_hash_map.h"
 #include "core/variant/variant_parser.h"
 

+ 1 - 1
core/os/dir_access.cpp → core/io/dir_access.cpp

@@ -31,7 +31,7 @@
 #include "dir_access.h"
 
 #include "core/config/project_settings.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 #include "core/os/memory.h"
 #include "core/os/os.h"
 

+ 0 - 0
core/os/dir_access.h → core/io/dir_access.h


+ 1 - 1
core/io/dtls_server.cpp

@@ -31,7 +31,7 @@
 #include "dtls_server.h"
 
 #include "core/config/project_settings.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 
 DTLSServer *(*DTLSServer::_create)() = nullptr;
 bool DTLSServer::available = false;

+ 0 - 0
core/os/file_access.cpp → core/io/file_access.cpp


+ 0 - 0
core/os/file_access.h → core/io/file_access.h


+ 1 - 1
core/io/file_access_compressed.h

@@ -32,7 +32,7 @@
 #define FILE_ACCESS_COMPRESSED_H
 
 #include "core/io/compression.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 
 class FileAccessCompressed : public FileAccess {
 	Compression::Mode cmode = Compression::MODE_ZSTD;

+ 1 - 1
core/io/file_access_encrypted.h

@@ -31,7 +31,7 @@
 #ifndef FILE_ACCESS_ENCRYPTED_H
 #define FILE_ACCESS_ENCRYPTED_H
 
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 
 #define ENCRYPTED_HEADER_MAGIC 0x43454447
 

+ 1 - 1
core/io/file_access_memory.cpp

@@ -31,7 +31,7 @@
 #include "file_access_memory.h"
 
 #include "core/config/project_settings.h"
-#include "core/os/dir_access.h"
+#include "core/io/dir_access.h"
 #include "core/templates/map.h"
 
 static Map<String, Vector<uint8_t>> *files = nullptr;

+ 1 - 1
core/io/file_access_memory.h

@@ -31,7 +31,7 @@
 #ifndef FILE_ACCESS_MEMORY_H
 #define FILE_ACCESS_MEMORY_H
 
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 
 class FileAccessMemory : public FileAccess {
 	uint8_t *data = nullptr;

+ 1 - 1
core/io/file_access_network.h

@@ -31,8 +31,8 @@
 #ifndef FILE_ACCESS_NETWORK_H
 #define FILE_ACCESS_NETWORK_H
 
+#include "core/io/file_access.h"
 #include "core/io/stream_peer_tcp.h"
-#include "core/os/file_access.h"
 #include "core/os/semaphore.h"
 #include "core/os/thread.h"
 

+ 2 - 2
core/io/file_access_pack.h

@@ -31,8 +31,8 @@
 #ifndef FILE_ACCESS_PACK_H
 #define FILE_ACCESS_PACK_H
 
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
 #include "core/string/print_string.h"
 #include "core/templates/list.h"
 #include "core/templates/map.h"

+ 1 - 1
core/io/file_access_zip.cpp

@@ -32,7 +32,7 @@
 
 #include "file_access_zip.h"
 
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 
 ZipArchive *ZipArchive::instance = nullptr;
 

+ 1 - 1
core/io/image_loader.h

@@ -31,9 +31,9 @@
 #ifndef IMAGE_LOADER_H
 #define IMAGE_LOADER_H
 
+#include "core/io/file_access.h"
 #include "core/io/image.h"
 #include "core/io/resource_loader.h"
-#include "core/os/file_access.h"
 #include "core/string/ustring.h"
 #include "core/templates/list.h"
 

+ 1 - 1
core/io/logger.cpp

@@ -31,7 +31,7 @@
 #include "logger.h"
 
 #include "core/config/project_settings.h"
-#include "core/os/dir_access.h"
+#include "core/io/dir_access.h"
 #include "core/os/os.h"
 #include "core/string/print_string.h"
 

+ 1 - 1
core/io/logger.h

@@ -31,7 +31,7 @@
 #ifndef LOGGER_H
 #define LOGGER_H
 
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 #include "core/string/ustring.h"
 #include "core/templates/vector.h"
 

+ 1 - 1
core/io/packet_peer_dtls.cpp

@@ -30,7 +30,7 @@
 
 #include "packet_peer_dtls.h"
 #include "core/config/project_settings.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 
 PacketPeerDTLS *(*PacketPeerDTLS::_create)() = nullptr;
 bool PacketPeerDTLS::available = false;

+ 1 - 1
core/io/pck_packer.cpp

@@ -31,9 +31,9 @@
 #include "pck_packer.h"
 
 #include "core/crypto/crypto_core.h"
+#include "core/io/file_access.h"
 #include "core/io/file_access_encrypted.h"
 #include "core/io/file_access_pack.h" // PACK_HEADER_MAGIC, PACK_FORMAT_VERSION
-#include "core/os/file_access.h"
 #include "core/version.h"
 
 static int _get_pad(int p_alignment, int p_n) {

+ 1 - 1
core/io/resource.cpp

@@ -31,9 +31,9 @@
 #include "resource.h"
 
 #include "core/core_string_names.h"
+#include "core/io/file_access.h"
 #include "core/io/resource_loader.h"
 #include "core/object/script_language.h"
-#include "core/os/file_access.h"
 #include "core/os/os.h"
 #include "scene/main/node.h" //only so casting works
 

+ 1 - 1
core/io/resource_format_binary.cpp

@@ -31,10 +31,10 @@
 #include "resource_format_binary.h"
 
 #include "core/config/project_settings.h"
+#include "core/io/dir_access.h"
 #include "core/io/file_access_compressed.h"
 #include "core/io/image.h"
 #include "core/io/marshalls.h"
-#include "core/os/dir_access.h"
 #include "core/version.h"
 
 //#define print_bl(m_what) print_line(m_what)

+ 1 - 1
core/io/resource_format_binary.h

@@ -31,9 +31,9 @@
 #ifndef RESOURCE_FORMAT_BINARY_H
 #define RESOURCE_FORMAT_BINARY_H
 
+#include "core/io/file_access.h"
 #include "core/io/resource_loader.h"
 #include "core/io/resource_saver.h"
-#include "core/os/file_access.h"
 
 class ResourceLoaderBinary {
 	bool translation_remapped = false;

+ 1 - 1
core/io/resource_loader.cpp

@@ -31,8 +31,8 @@
 #include "resource_loader.h"
 
 #include "core/config/project_settings.h"
+#include "core/io/file_access.h"
 #include "core/io/resource_importer.h"
-#include "core/os/file_access.h"
 #include "core/os/os.h"
 #include "core/string/print_string.h"
 #include "core/string/translation.h"

+ 1 - 1
core/io/resource_saver.cpp

@@ -30,9 +30,9 @@
 
 #include "resource_saver.h"
 #include "core/config/project_settings.h"
+#include "core/io/file_access.h"
 #include "core/io/resource_loader.h"
 #include "core/object/script_language.h"
-#include "core/os/file_access.h"
 
 Ref<ResourceFormatSaver> ResourceSaver::saver[MAX_SAVERS];
 

+ 1 - 1
core/io/translation_loader_po.cpp

@@ -30,7 +30,7 @@
 
 #include "translation_loader_po.h"
 
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 #include "core/string/translation.h"
 #include "core/string/translation_po.h"
 

+ 1 - 1
core/io/translation_loader_po.h

@@ -31,8 +31,8 @@
 #ifndef TRANSLATION_LOADER_PO_H
 #define TRANSLATION_LOADER_PO_H
 
+#include "core/io/file_access.h"
 #include "core/io/resource_loader.h"
-#include "core/os/file_access.h"
 #include "core/string/translation.h"
 
 class TranslationLoaderPO : public ResourceFormatLoader {

+ 1 - 1
core/io/xml_parser.h

@@ -31,8 +31,8 @@
 #ifndef XML_PARSER_H
 #define XML_PARSER_H
 
+#include "core/io/file_access.h"
 #include "core/object/reference.h"
-#include "core/os/file_access.h"
 #include "core/string/ustring.h"
 #include "core/templates/vector.h"
 

+ 1 - 1
core/io/zip_io.h

@@ -31,7 +31,7 @@
 #ifndef ZIP_IO_H
 #define ZIP_IO_H
 
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 
 // Not directly used in this header, but assumed available in downstream users
 // like platform/*/export/export.cpp. Could be fixed, but probably better to have

+ 1 - 1
core/math/delaunay_3d.h

@@ -31,10 +31,10 @@
 #ifndef DELAUNAY_3D_H
 #define DELAUNAY_3D_H
 
+#include "core/io/file_access.h"
 #include "core/math/aabb.h"
 #include "core/math/camera_matrix.h"
 #include "core/math/vector3.h"
-#include "core/os/file_access.h"
 #include "core/string/print_string.h"
 #include "core/templates/local_vector.h"
 #include "core/templates/oa_hash_map.h"

+ 2 - 2
core/os/os.cpp

@@ -32,8 +32,8 @@
 
 #include "core/config/project_settings.h"
 #include "core/input/input.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
 #include "core/os/midi_driver.h"
 #include "core/version_generated.gen.h"
 #include "servers/audio_server.h"

+ 1 - 1
core/string/translation_po.cpp

@@ -30,7 +30,7 @@
 
 #include "translation_po.h"
 
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 
 #ifdef DEBUG_TRANSLATION_PO
 void TranslationPO::print_translation_map() {

+ 1 - 1
core/variant/variant_parser.h

@@ -31,8 +31,8 @@
 #ifndef VARIANT_PARSER_H
 #define VARIANT_PARSER_H
 
+#include "core/io/file_access.h"
 #include "core/io/resource.h"
-#include "core/os/file_access.h"
 #include "core/variant/variant.h"
 
 class VariantParser {

+ 1 - 1
drivers/png/resource_saver_png.cpp

@@ -30,8 +30,8 @@
 
 #include "resource_saver_png.h"
 
+#include "core/io/file_access.h"
 #include "core/io/image.h"
-#include "core/os/file_access.h"
 #include "drivers/png/png_driver_common.h"
 #include "scene/resources/texture.h"
 

+ 1 - 1
drivers/unix/dir_access_unix.h

@@ -33,7 +33,7 @@
 
 #if defined(UNIX_ENABLED) || defined(LIBC_FILEIO_ENABLED)
 
-#include "core/os/dir_access.h"
+#include "core/io/dir_access.h"
 
 #include <dirent.h>
 #include <sys/stat.h>

+ 1 - 1
drivers/unix/file_access_unix.h

@@ -31,7 +31,7 @@
 #ifndef FILE_ACCESS_UNIX_H
 #define FILE_ACCESS_UNIX_H
 
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 #include "core/os/memory.h"
 
 #include <stdio.h>

+ 1 - 1
drivers/vulkan/rendering_device_vulkan.cpp

@@ -31,7 +31,7 @@
 #include "rendering_device_vulkan.h"
 
 #include "core/config/project_settings.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 #include "core/os/os.h"
 #include "core/templates/hashfuncs.h"
 #include "drivers/vulkan/vulkan_context.h"

+ 1 - 1
drivers/windows/dir_access_windows.h

@@ -33,7 +33,7 @@
 
 #ifdef WINDOWS_ENABLED
 
-#include "core/os/dir_access.h"
+#include "core/io/dir_access.h"
 
 /**
 	@author Juan Linietsky <[email protected]>

+ 1 - 1
drivers/windows/file_access_windows.h

@@ -33,7 +33,7 @@
 
 #ifdef WINDOWS_ENABLED
 
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 #include "core/os/memory.h"
 
 #include <stdio.h>

+ 1 - 1
editor/dependency_editor.cpp

@@ -30,8 +30,8 @@
 
 #include "dependency_editor.h"
 
+#include "core/io/file_access.h"
 #include "core/io/resource_loader.h"
-#include "core/os/file_access.h"
 #include "editor_node.h"
 #include "editor_scale.h"
 #include "scene/gui/margin_container.h"

+ 1 - 1
editor/doc_tools.cpp

@@ -34,9 +34,9 @@
 #include "core/config/project_settings.h"
 #include "core/core_constants.h"
 #include "core/io/compression.h"
+#include "core/io/dir_access.h"
 #include "core/io/marshalls.h"
 #include "core/object/script_language.h"
-#include "core/os/dir_access.h"
 #include "core/version.h"
 #include "scene/resources/theme.h"
 

+ 2 - 2
editor/editor_asset_installer.cpp

@@ -30,9 +30,9 @@
 
 #include "editor_asset_installer.h"
 
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
 #include "core/io/zip_io.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
 #include "editor_node.h"
 #include "progress_dialog.h"
 

+ 2 - 2
editor/editor_data.cpp

@@ -31,9 +31,9 @@
 #include "editor_data.h"
 
 #include "core/config/project_settings.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
 #include "core/io/resource_loader.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
 #include "editor_node.h"
 #include "editor_settings.h"
 #include "scene/resources/packed_scene.h"

+ 1 - 1
editor/editor_dir_dialog.h

@@ -31,7 +31,7 @@
 #ifndef EDITOR_DIR_DIALOG_H
 #define EDITOR_DIR_DIALOG_H
 
-#include "core/os/dir_access.h"
+#include "core/io/dir_access.h"
 #include "editor/editor_file_system.h"
 #include "scene/gui/dialogs.h"
 #include "scene/gui/tree.h"

+ 2 - 2
editor/editor_export.cpp

@@ -33,14 +33,14 @@
 #include "core/config/project_settings.h"
 #include "core/crypto/crypto_core.h"
 #include "core/io/config_file.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
 #include "core/io/file_access_encrypted.h"
 #include "core/io/file_access_pack.h" // PACK_HEADER_MAGIC, PACK_FORMAT_VERSION
 #include "core/io/resource_loader.h"
 #include "core/io/resource_saver.h"
 #include "core/io/zip_io.h"
 #include "core/object/script_language.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
 #include "core/version.h"
 #include "editor/editor_file_system.h"
 #include "editor/plugins/script_editor_plugin.h"

+ 1 - 1
editor/editor_export.h

@@ -31,8 +31,8 @@
 #ifndef EDITOR_EXPORT_H
 #define EDITOR_EXPORT_H
 
+#include "core/io/dir_access.h"
 #include "core/io/resource.h"
-#include "core/os/dir_access.h"
 #include "scene/main/node.h"
 #include "scene/main/timer.h"
 #include "scene/resources/texture.h"

+ 1 - 1
editor/editor_feature_profile.cpp

@@ -30,8 +30,8 @@
 
 #include "editor_feature_profile.h"
 
+#include "core/io/dir_access.h"
 #include "core/io/json.h"
-#include "core/os/dir_access.h"
 #include "editor/editor_settings.h"
 #include "editor_node.h"
 #include "editor_scale.h"

+ 1 - 1
editor/editor_feature_profile.h

@@ -31,8 +31,8 @@
 #ifndef EDITOR_FEATURE_PROFILE_H
 #define EDITOR_FEATURE_PROFILE_H
 
+#include "core/io/file_access.h"
 #include "core/object/reference.h"
-#include "core/os/file_access.h"
 #include "editor/editor_file_dialog.h"
 #include "editor_help.h"
 #include "scene/gui/dialogs.h"

+ 1 - 1
editor/editor_file_dialog.cpp

@@ -30,7 +30,7 @@
 
 #include "editor_file_dialog.h"
 
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 #include "core/os/keyboard.h"
 #include "core/os/os.h"
 #include "core/string/print_string.h"

+ 1 - 1
editor/editor_file_dialog.h

@@ -31,7 +31,7 @@
 #ifndef EDITORFILEDIALOG_H
 #define EDITORFILEDIALOG_H
 
-#include "core/os/dir_access.h"
+#include "core/io/dir_access.h"
 #include "scene/gui/box_container.h"
 #include "scene/gui/dialogs.h"
 #include "scene/gui/item_list.h"

+ 1 - 1
editor/editor_file_system.cpp

@@ -31,10 +31,10 @@
 #include "editor_file_system.h"
 
 #include "core/config/project_settings.h"
+#include "core/io/file_access.h"
 #include "core/io/resource_importer.h"
 #include "core/io/resource_loader.h"
 #include "core/io/resource_saver.h"
-#include "core/os/file_access.h"
 #include "core/os/os.h"
 #include "core/variant/variant_parser.h"
 #include "editor_node.h"

+ 1 - 1
editor/editor_file_system.h

@@ -31,7 +31,7 @@
 #ifndef EDITOR_FILE_SYSTEM_H
 #define EDITOR_FILE_SYSTEM_H
 
-#include "core/os/dir_access.h"
+#include "core/io/dir_access.h"
 #include "core/os/thread.h"
 #include "core/os/thread_safe.h"
 #include "core/templates/safe_refcount.h"

+ 1 - 1
editor/editor_folding.cpp

@@ -30,7 +30,7 @@
 
 #include "editor_folding.h"
 
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 #include "editor_inspector.h"
 #include "editor_settings.h"
 

+ 1 - 1
editor/editor_fonts.cpp

@@ -31,7 +31,7 @@
 #include "editor_fonts.h"
 
 #include "builtin_fonts.gen.h"
-#include "core/os/dir_access.h"
+#include "core/io/dir_access.h"
 #include "editor_scale.h"
 #include "editor_settings.h"
 #include "scene/resources/default_theme/default_theme.h"

+ 1 - 1
editor/editor_node.cpp

@@ -34,13 +34,13 @@
 #include "core/core_bind.h"
 #include "core/input/input.h"
 #include "core/io/config_file.h"
+#include "core/io/file_access.h"
 #include "core/io/image_loader.h"
 #include "core/io/resource_loader.h"
 #include "core/io/resource_saver.h"
 #include "core/io/stream_peer_ssl.h"
 #include "core/object/class_db.h"
 #include "core/object/message_queue.h"
-#include "core/os/file_access.h"
 #include "core/os/keyboard.h"
 #include "core/os/os.h"
 #include "core/string/print_string.h"

+ 1 - 1
editor/editor_paths.cpp

@@ -29,7 +29,7 @@
 /*************************************************************************/
 
 #include "editor_paths.h"
-#include "core/os/dir_access.h"
+#include "core/io/dir_access.h"
 #include "core/os/os.h"
 
 EditorPaths *EditorPaths::singleton = nullptr;

+ 1 - 1
editor/editor_plugin_settings.cpp

@@ -32,7 +32,7 @@
 
 #include "core/config/project_settings.h"
 #include "core/io/config_file.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 #include "core/os/main_loop.h"
 #include "editor_node.h"
 #include "editor_scale.h"

+ 1 - 1
editor/editor_resource_preview.cpp

@@ -31,10 +31,10 @@
 #include "editor_resource_preview.h"
 
 #include "core/config/project_settings.h"
+#include "core/io/file_access.h"
 #include "core/io/resource_loader.h"
 #include "core/io/resource_saver.h"
 #include "core/object/message_queue.h"
-#include "core/os/file_access.h"
 #include "editor_node.h"
 #include "editor_scale.h"
 #include "editor_settings.h"

+ 2 - 2
editor/editor_settings.cpp

@@ -35,13 +35,13 @@
 #include "core/io/certs_compressed.gen.h"
 #include "core/io/compression.h"
 #include "core/io/config_file.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
 #include "core/io/file_access_memory.h"
 #include "core/io/ip.h"
 #include "core/io/resource_loader.h"
 #include "core/io/resource_saver.h"
 #include "core/io/translation_loader_po.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
 #include "core/os/keyboard.h"
 #include "core/os/os.h"
 #include "core/version.h"

+ 1 - 1
editor/editor_translation_parser.cpp

@@ -31,8 +31,8 @@
 #include "editor_translation_parser.h"
 
 #include "core/error/error_macros.h"
+#include "core/io/file_access.h"
 #include "core/object/script_language.h"
-#include "core/os/file_access.h"
 #include "core/templates/set.h"
 
 EditorTranslationParser *EditorTranslationParser::singleton = nullptr;

+ 1 - 1
editor/export_template_manager.cpp

@@ -31,9 +31,9 @@
 #include "export_template_manager.h"
 
 #include "core/input/input.h"
+#include "core/io/dir_access.h"
 #include "core/io/json.h"
 #include "core/io/zip_io.h"
-#include "core/os/dir_access.h"
 #include "core/os/keyboard.h"
 #include "core/version.h"
 #include "editor_node.h"

+ 2 - 2
editor/filesystem_dock.cpp

@@ -31,9 +31,9 @@
 #include "filesystem_dock.h"
 
 #include "core/config/project_settings.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
 #include "core/io/resource_loader.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
 #include "core/os/keyboard.h"
 #include "core/os/os.h"
 #include "core/templates/list.h"

+ 1 - 1
editor/filesystem_dock.h

@@ -43,7 +43,7 @@
 #include "scene/gui/tree.h"
 #include "scene/main/timer.h"
 
-#include "core/os/dir_access.h"
+#include "core/io/dir_access.h"
 #include "core/os/thread.h"
 
 #include "create_dialog.h"

+ 1 - 1
editor/find_in_files.cpp

@@ -30,7 +30,7 @@
 
 #include "find_in_files.h"
 
-#include "core/os/dir_access.h"
+#include "core/io/dir_access.h"
 #include "core/os/os.h"
 #include "editor_node.h"
 #include "editor_scale.h"

+ 1 - 1
editor/import/resource_importer_csv_translation.cpp

@@ -30,8 +30,8 @@
 
 #include "resource_importer_csv_translation.h"
 
+#include "core/io/file_access.h"
 #include "core/io/resource_saver.h"
-#include "core/os/file_access.h"
 #include "core/string/optimized_translation.h"
 #include "core/string/translation.h"
 

+ 1 - 1
editor/import/resource_importer_image.cpp

@@ -30,9 +30,9 @@
 
 #include "resource_importer_image.h"
 
+#include "core/io/file_access.h"
 #include "core/io/image_loader.h"
 #include "core/io/resource_saver.h"
-#include "core/os/file_access.h"
 #include "scene/resources/texture.h"
 
 String ResourceImporterImage::get_importer_name() const {

+ 1 - 1
editor/import/resource_importer_obj.cpp

@@ -30,8 +30,8 @@
 
 #include "resource_importer_obj.h"
 
+#include "core/io/file_access.h"
 #include "core/io/resource_saver.h"
-#include "core/os/file_access.h"
 #include "editor/import/scene_importer_mesh.h"
 #include "editor/import/scene_importer_mesh_node_3d.h"
 #include "scene/3d/mesh_instance_3d.h"

+ 1 - 1
editor/import/resource_importer_shader_file.cpp

@@ -30,9 +30,9 @@
 
 #include "resource_importer_shader_file.h"
 
+#include "core/io/file_access.h"
 #include "core/io/marshalls.h"
 #include "core/io/resource_saver.h"
-#include "core/os/file_access.h"
 #include "editor/editor_node.h"
 #include "editor/plugins/shader_file_editor_plugin.h"
 #include "servers/rendering/rendering_device_binds.h"

+ 1 - 1
editor/import/resource_importer_texture.h

@@ -31,9 +31,9 @@
 #ifndef RESOURCEIMPORTTEXTURE_H
 #define RESOURCEIMPORTTEXTURE_H
 
+#include "core/io/file_access.h"
 #include "core/io/image.h"
 #include "core/io/resource_importer.h"
-#include "core/os/file_access.h"
 #include "scene/resources/texture.h"
 #include "servers/rendering_server.h"
 

+ 1 - 1
editor/import/resource_importer_texture_atlas.cpp

@@ -31,10 +31,10 @@
 #include "resource_importer_texture_atlas.h"
 
 #include "atlas_import_failed.xpm"
+#include "core/io/file_access.h"
 #include "core/io/image_loader.h"
 #include "core/io/resource_saver.h"
 #include "core/math/geometry_2d.h"
-#include "core/os/file_access.h"
 #include "editor/editor_atlas_packer.h"
 #include "scene/resources/mesh.h"
 #include "scene/resources/texture.h"

+ 1 - 1
editor/import/resource_importer_wav.cpp

@@ -30,9 +30,9 @@
 
 #include "resource_importer_wav.h"
 
+#include "core/io/file_access.h"
 #include "core/io/marshalls.h"
 #include "core/io/resource_saver.h"
-#include "core/os/file_access.h"
 #include "scene/resources/audio_stream_sample.h"
 
 const float TRIM_DB_LIMIT = -50;

+ 1 - 1
editor/plugin_config_dialog.cpp

@@ -30,7 +30,7 @@
 
 #include "plugin_config_dialog.h"
 #include "core/io/config_file.h"
-#include "core/os/dir_access.h"
+#include "core/io/dir_access.h"
 #include "editor/editor_node.h"
 #include "editor/editor_plugin.h"
 #include "editor/editor_scale.h"

+ 1 - 1
editor/plugins/collision_polygon_3d_editor_plugin.cpp

@@ -32,8 +32,8 @@
 
 #include "canvas_item_editor_plugin.h"
 #include "core/input/input.h"
+#include "core/io/file_access.h"
 #include "core/math/geometry_2d.h"
-#include "core/os/file_access.h"
 #include "core/os/keyboard.h"
 #include "editor/editor_settings.h"
 #include "node_3d_editor_plugin.h"

+ 1 - 1
editor/plugins/path_2d_editor_plugin.cpp

@@ -31,7 +31,7 @@
 #include "path_2d_editor_plugin.h"
 
 #include "canvas_item_editor_plugin.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 #include "core/os/keyboard.h"
 #include "editor/editor_scale.h"
 #include "editor/editor_settings.h"

+ 1 - 1
editor/plugins/polygon_2d_editor_plugin.cpp

@@ -32,8 +32,8 @@
 
 #include "canvas_item_editor_plugin.h"
 #include "core/input/input.h"
+#include "core/io/file_access.h"
 #include "core/math/geometry_2d.h"
-#include "core/os/file_access.h"
 #include "core/os/keyboard.h"
 #include "editor/editor_scale.h"
 #include "editor/editor_settings.h"

+ 1 - 1
editor/plugins/script_editor_plugin.cpp

@@ -32,8 +32,8 @@
 
 #include "core/config/project_settings.h"
 #include "core/input/input.h"
+#include "core/io/file_access.h"
 #include "core/io/resource_loader.h"
-#include "core/os/file_access.h"
 #include "core/os/keyboard.h"
 #include "core/os/os.h"
 #include "editor/debugger/editor_debugger_node.h"

+ 1 - 1
editor/plugins/theme_editor_plugin.cpp

@@ -30,7 +30,7 @@
 
 #include "theme_editor_plugin.h"
 
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 #include "core/os/keyboard.h"
 #include "core/version.h"
 #include "editor/editor_scale.h"

+ 1 - 1
editor/pot_generator.h

@@ -31,7 +31,7 @@
 #ifndef POT_GENERATOR_H
 #define POT_GENERATOR_H
 
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 #include "core/templates/ordered_hash_map.h"
 #include "core/templates/set.h"
 

+ 2 - 2
editor/project_export.cpp

@@ -31,11 +31,11 @@
 #include "project_export.h"
 
 #include "core/config/project_settings.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
 #include "core/io/image_loader.h"
 #include "core/io/resource_loader.h"
 #include "core/io/resource_saver.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
 #include "core/os/os.h"
 #include "core/string/optimized_translation.h"
 #include "editor_data.h"

+ 1 - 1
editor/project_export.h

@@ -31,7 +31,7 @@
 #ifndef PROJECT_EXPORT_SETTINGS_H
 #define PROJECT_EXPORT_SETTINGS_H
 
-#include "core/os/dir_access.h"
+#include "core/io/dir_access.h"
 #include "core/os/thread.h"
 #include "editor/editor_export.h"
 #include "editor/editor_file_dialog.h"

+ 2 - 2
editor/project_manager.cpp

@@ -31,11 +31,11 @@
 #include "project_manager.h"
 
 #include "core/io/config_file.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
 #include "core/io/resource_saver.h"
 #include "core/io/stream_peer_ssl.h"
 #include "core/io/zip_io.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
 #include "core/os/keyboard.h"
 #include "core/os/os.h"
 #include "core/string/translation.h"

+ 1 - 1
editor/script_create_dialog.cpp

@@ -31,9 +31,9 @@
 #include "script_create_dialog.h"
 
 #include "core/config/project_settings.h"
+#include "core/io/file_access.h"
 #include "core/io/resource_saver.h"
 #include "core/object/script_language.h"
-#include "core/os/file_access.h"
 #include "core/string/string_builder.h"
 #include "editor/create_dialog.h"
 #include "editor/editor_node.h"

+ 1 - 1
main/main.cpp

@@ -36,6 +36,7 @@
 #include "core/debugger/engine_debugger.h"
 #include "core/input/input.h"
 #include "core/input/input_map.h"
+#include "core/io/dir_access.h"
 #include "core/io/file_access_network.h"
 #include "core/io/file_access_pack.h"
 #include "core/io/file_access_zip.h"
@@ -43,7 +44,6 @@
 #include "core/io/ip.h"
 #include "core/io/resource_loader.h"
 #include "core/object/message_queue.h"
-#include "core/os/dir_access.h"
 #include "core/os/os.h"
 #include "core/register_core_types.h"
 #include "core/string/translation.h"

+ 1 - 1
modules/dds/texture_loader_dds.cpp

@@ -30,7 +30,7 @@
 
 #include "texture_loader_dds.h"
 
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 
 #define PF_FOURCC(s) ((uint32_t)(((s)[3] << 24U) | ((s)[2] << 16U) | ((s)[1] << 8U) | ((s)[0])))
 

+ 1 - 1
modules/fbx/tools/validation_tools.h

@@ -33,8 +33,8 @@
 
 #ifdef TOOLS_ENABLED
 
+#include "core/io/file_access.h"
 #include "core/io/json.h"
-#include "core/os/file_access.h"
 #include "core/string/ustring.h"
 #include "core/templates/local_vector.h"
 #include "core/templates/map.h"

+ 2 - 2
modules/gdnative/gdnative.cpp

@@ -32,9 +32,9 @@
 
 #include "core/config/project_settings.h"
 #include "core/core_constants.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
 #include "core/io/file_access_encrypted.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
 #include "core/os/os.h"
 
 #include "scene/main/scene_tree.h"

+ 1 - 1
modules/gdnative/nativescript/api_generator.cpp

@@ -34,8 +34,8 @@
 
 #include "core/config/engine.h"
 #include "core/core_constants.h"
+#include "core/io/file_access.h"
 #include "core/object/class_db.h"
-#include "core/os/file_access.h"
 #include "core/string/string_builder.h"
 #include "core/templates/pair.h"
 

+ 1 - 1
modules/gdnative/nativescript/nativescript.cpp

@@ -37,8 +37,8 @@
 #include "core/config/project_settings.h"
 #include "core/core_constants.h"
 #include "core/core_string_names.h"
+#include "core/io/file_access.h"
 #include "core/io/file_access_encrypted.h"
-#include "core/os/file_access.h"
 #include "core/os/os.h"
 
 #include "main/main.h"

+ 1 - 1
modules/gdnative/pluginscript/pluginscript_language.cpp

@@ -30,7 +30,7 @@
 
 // Godot imports
 #include "core/config/project_settings.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 #include "core/os/os.h"
 // PluginScript imports
 #include "pluginscript_language.h"

+ 1 - 1
modules/gdnative/pluginscript/pluginscript_loader.cpp

@@ -29,7 +29,7 @@
 /*************************************************************************/
 
 // Godot imports
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 // Pythonscript imports
 #include "pluginscript_language.h"
 #include "pluginscript_loader.h"

+ 1 - 1
modules/gdnative/pluginscript/pluginscript_script.cpp

@@ -29,7 +29,7 @@
 /*************************************************************************/
 
 // Godot imports
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 // PluginScript imports
 #include "pluginscript_instance.h"
 #include "pluginscript_script.h"

+ 1 - 1
modules/gdnative/pluginscript/register_types.cpp

@@ -31,9 +31,9 @@
 #include "register_types.h"
 
 #include "core/config/project_settings.h"
+#include "core/io/dir_access.h"
 #include "core/io/resource_loader.h"
 #include "core/io/resource_saver.h"
-#include "core/os/dir_access.h"
 #include "core/os/os.h"
 #include "scene/main/scene_tree.h"
 

+ 1 - 1
modules/gdnative/videodecoder/video_stream_gdnative.h

@@ -32,7 +32,7 @@
 #define VIDEO_STREAM_GDNATIVE_H
 
 #include "../gdnative.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 #include "scene/resources/texture.h"
 #include "scene/resources/video_stream.h"
 

+ 1 - 1
modules/gdscript/gdscript.cpp

@@ -36,8 +36,8 @@
 #include "core/config/project_settings.h"
 #include "core/core_constants.h"
 #include "core/core_string_names.h"
+#include "core/io/file_access.h"
 #include "core/io/file_access_encrypted.h"
-#include "core/os/file_access.h"
 #include "core/os/os.h"
 #include "gdscript_analyzer.h"
 #include "gdscript_cache.h"

+ 1 - 1
modules/gdscript/gdscript_analyzer.cpp

@@ -31,10 +31,10 @@
 #include "gdscript_analyzer.h"
 
 #include "core/config/project_settings.h"
+#include "core/io/file_access.h"
 #include "core/io/resource_loader.h"
 #include "core/object/class_db.h"
 #include "core/object/script_language.h"
-#include "core/os/file_access.h"
 #include "core/templates/hash_map.h"
 #include "gdscript.h"
 #include "gdscript_utility_functions.h"

+ 1 - 1
modules/gdscript/gdscript_cache.cpp

@@ -30,7 +30,7 @@
 
 #include "gdscript_cache.h"
 
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 #include "core/templates/vector.h"
 #include "gdscript.h"
 #include "gdscript_analyzer.h"

+ 1 - 1
modules/gdscript/gdscript_editor.cpp

@@ -32,7 +32,7 @@
 
 #include "core/config/engine.h"
 #include "core/core_constants.h"
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 #include "gdscript_analyzer.h"
 #include "gdscript_compiler.h"
 #include "gdscript_parser.h"

+ 1 - 1
modules/gdscript/gdscript_parser.cpp

@@ -31,9 +31,9 @@
 #include "gdscript_parser.h"
 
 #include "core/config/project_settings.h"
+#include "core/io/file_access.h"
 #include "core/io/resource_loader.h"
 #include "core/math/math_defs.h"
-#include "core/os/file_access.h"
 #include "gdscript.h"
 
 #ifdef DEBUG_ENABLED

+ 1 - 1
modules/gdscript/language_server/gdscript_language_server.cpp

@@ -30,7 +30,7 @@
 
 #include "gdscript_language_server.h"
 
-#include "core/os/file_access.h"
+#include "core/io/file_access.h"
 #include "core/os/os.h"
 #include "editor/editor_log.h"
 #include "editor/editor_node.h"

+ 1 - 1
modules/gdscript/language_server/gdscript_text_document.h

@@ -31,8 +31,8 @@
 #ifndef GDSCRIPT_TEXT_DOCUMENT_H
 #define GDSCRIPT_TEXT_DOCUMENT_H
 
+#include "core/io/file_access.h"
 #include "core/object/reference.h"
-#include "core/os/file_access.h"
 #include "lsp.hpp"
 
 class GDScriptTextDocument : public Reference {

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