Commit History

作者 SHA1 備註 提交日期
  Stuart Carnie 11dc4f2e5e Metal: Add MetalFX upscaling support 10 月之前
  Hugo Locurcio 62c17911ea Add more property hint ranges for project settings 11 月之前
  Yufeng Ying e88e30c273 Remove unused headers in servers. 10 月之前
  Thaddeus Crews b715fabd70 Merge pull request #76371 from ze2j/array_mesh_surface_remove 10 月之前
  Thaddeus Crews d3e5b62ea2 Merge pull request #99230 from paddy-exe/instance_uniforms_compatability_renderer 10 月之前
  kobewi ceefc0d38a Implement 2D instance shader parameters 2 年之前
  Rémi Verschelde d60c0e21a6 Merge pull request #88313 from wagnerfs/run-time-anisotropic-filtering 10 月之前
  Thaddeus Crews 7c015a768f Merge pull request #99958 from lander-vr/reflection-probe-blend-property 10 月之前
  Thaddeus Crews b773fff5a4 Merge pull request #99622 from Chaosus/shader_fix_global_empty_type 10 月之前
  landervr 05010180ce ReflectionProbe add Blend Distance 10 月之前
  clayjohn 2535423719 Increase the size of the uniform set cache to 4096 to avoid cache thrashing from projects with high numbers of unique textures. 10 月之前
  Wagner 6995b6a03e Allow changing the anisotropic filter level at run-time per Viewport 10 月之前
  ze2j 97e0b43faa Add ArrayMesh::surface_remove 10 月之前
  Chaosus 7ecdfc8b52 Add `samplerExternalOES` type to shader globals 10 月之前
  David House 6e9d31f602 Implemented multimesh_get_buffer_rd_rid function into RenderingServer. 11 月之前
  Thaddeus Crews 4b447ec4e5 Merge pull request #85430 from Calinou/os-expose-rendering-driver-method 11 月之前
  Thaddeus Crews 2450dee1bc Merge pull request #93401 from Repiteo/style/clang-tidy-fixes 11 月之前
  Thaddeus Crews 11b90086b7 Merge pull request #96705 from elmajime/camera_from_external_feed 11 月之前
  Thaddeus Crews bb5f390fb9 Style: Apply `clang-tidy` fixes (superficial) 1 年之前
  maxime.chambefort 6f846eb5c5 Added external camera feed from external plugin on Android 1 年之前
  Stuart Carnie 0d1d945727 2D: Fix various issues and minor performance optimisations 11 月之前
  Thaddeus Crews cfc05c5e0f Merge pull request #85338 from EMBYRDEV/shadow-caster-mask 11 月之前
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 1 年之前
  Hugo Locurcio 4a70ac2948 Expose RenderingServer methods to get rendering driver and method name 1 年之前
  ywmaa 0a9ad8f9de Implement vertex shading 2 年之前
  David Snopek 1a6f8512bc Add external texture support (GLES3) 2 年之前
  Rémi Verschelde b1b4c5da4b Merge pull request #96928 from dsnopek/rename-and-expose-texture-create-external 1 年之前
  David Snopek 7d56b09f23 Expose a function to create textures from a native handle in the compatibility renderer 1 年之前
  BlueCube3310 606eedb0c9 Betsy: Add caching and BC1 compression support 1 年之前
  Stuart Carnie a657ea42f1 2D: Add batching to RendererCanvasRenderRD 1 年之前