Aaron Franke
|
9f3ae0adcd
Move code for looking_at to Basis
|
4 年之前 |
Aaron Franke
|
4ecb6fba80
Use doubles for time everywhere in Timer/SceneTree
|
4 年之前 |
Rémi Verschelde
|
ac3322b0af
Use const references where possible for List range iterators
|
4 年之前 |
Aaron Franke
|
4e6efd1b07
Use C++ iterators for Lists in many situations
|
4 年之前 |
Aaron Franke
|
de3f6699a5
Rename Transform to Transform3D in core
|
5 年之前 |
Morris Tabor
|
d1bc88d426
Replace QuickHull with Bullet's convex hull computer.
|
4 年之前 |
Aaron Franke
|
7d9ad2b845
Use Vector3.UP as a default value for look_at's up vector
|
4 年之前 |
Rémi Verschelde
|
b5334d14f7
Update copyright statements to 2021
|
4 年之前 |
Aaron Franke
|
02161aad5a
Remove empty lines around braces with the formatting script
|
5 年之前 |
reduz
|
127458ed17
Reorganized core/ directory, it was too fatty already
|
5 年之前 |
Andrii Doroshenko (Xrayez)
|
9f649efe5d
Move `tests` to the top-level directory
|
5 年之前 |