Historique des commits

Auteur SHA1 Message Date
  kobewi 1abdffe7a0 Replace Array return types with TypedArray 2 il y a 3 ans
  Rémi Verschelde 7b4927bb5f Merge pull request #60309 from The-O-King/oct il y a 3 ans
  clayjohn bbbcdd725a Remove requirement to have vertex positions when creating a mesh. Meshes can now be constructed from an index buffer alone il y a 3 ans
  Omar El Sheikh 78881b3cc3 Octahedral Normal/Tangent Compression il y a 3 ans
  Hugo Locurcio baaa7503c7 Add a shadow opacity property to Light3D il y a 3 ans
  Hugo Locurcio db22b7ded0 Rename shader parameter uniform setter/getter methods for consistency il y a 3 ans
  Hugo Locurcio d041ca6c02 Add Nearest Mipmap Anisotropic filter option to decals and projectors il y a 4 ans
  Rémi Verschelde 5352cf8e2f Merge pull request #46557 from asmaloney/remove-impossible-condition il y a 3 ans
  Rémi Verschelde 8e0f328a80 Merge pull request #59840 from Calinou/renderingserver-global-uniform-rename il y a 3 ans
  Hugo Locurcio 4b42379c8f Rename RenderingServer global shader uniform methods to be more explicit il y a 3 ans
  Hugo Locurcio e24029edc3 Allow changing mipmap LOD bias when FSR 1.0 scaling is not used il y a 3 ans
  Juan Linietsky c7255388e1 Remove ThreadWorkPool, replace by WorkerThreadPool il y a 3 ans
  reduz f649678402 Clean up Shader Preprocessor il y a 3 ans
  Bastiaan Olij d139131aab Adding Variable Rate Shading support to Godot il y a 3 ans
  Hugo Locurcio 21ea1c3835 Rename soft shadow quality project settings for easier searching il y a 3 ans
  Hugo Locurcio 2651e88b05 Automatically update the editor viewport when 3D scaling options are changed il y a 3 ans
  jfons ba832d83b2 Initial TAA implementation il y a 3 ans
  Bastiaan Olij 69b66ec425 Ensure has_os_features is safely called as it can't be called from within the construct of RenderingServerDefault on which it relies il y a 3 ans
  Hugo Locurcio e85459dcd1 Add Cone and Cylinder shapes to FogVolume il y a 3 ans
  clayjohn 9b61c855ef Add basic lighting to GLES3 renderer. il y a 3 ans
  Rémi Verschelde 9cf9054c3e Merge pull request #60976 from Calinou/fsr-rename-property-hint il y a 3 ans
  clayjohn 652adcd5bf Basic 3D rendering il y a 3 ans
  Hugo Locurcio 0cdd7d88ad Rename remaining references of FSR to FSR 1.0 il y a 3 ans
  Hugo Locurcio 31194f5b1c Add `get_video_adapter_api_version()` to RenderingServer il y a 4 ans
  bruvzg de4c97758a Fix more issues found by cppcheck. il y a 3 ans
  Yuri Roubinsky 6e9535a9c8 Restore antialiasing for `draw_line` il y a 3 ans
  bruvzg f851c4aa33 Fix some issues found by cppcheck. il y a 3 ans
  Rémi Verschelde 5d23613836 Merge pull request #49738 from Calinou/ssao-gi-default-half-resolution il y a 3 ans
  Hugo Locurcio c45d2c242b Replace DirectionalLight3D's `use_in_sky_only` with `sky_mode` enum il y a 4 ans
  Xavier Loh a0e720efb2 Expose `RenderingServer::canvas_item_add_animation_slice` in GDScript il y a 3 ans