Commit History

Author SHA1 Message Date
  Rémi Verschelde b97401f304 Update copyright statements to 2020 5 years ago
  Rémi Verschelde 7562ce053a Update copyright statements to 2019 6 years ago
  Rémi Verschelde 2712014744 Update copyright statements to 2018 7 years ago
  Rémi Verschelde 9d598833d2 Use HTTPS URL for Godot's website in the headers 8 years ago
  Rémi Verschelde e9b045d9e5 Add "Godot Engine contributors" copyright line 8 years ago
  Rémi Verschelde f8db8a3faa Bring that Whole New World to the Old Continent too 8 years ago
  Juan Linietsky ebb7d2cdb7 -WIP Exporter to Godot 3.0, only text scenes (no .scn) and still kind of buggy 8 years ago
  Rémi Verschelde d8223ffa75 Welcome in 2017, dear changelog reader! 8 years ago
  Juan Linietsky 79a7473cac put text formats for resources and scenes as priority 9 years ago
  Rémi Verschelde f40f360a2c Remove unused variables (fourth pass) + dead code 9 years ago
  TheoXD 47bd1e8688 fixed interactive_loader() not returning a cached scene 9 years ago
  Juan Linietsky 8be2fabbe5 Changed import workflow 9 years ago
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 years ago
  firefly2442 afbb6c064c ran cppcheck, found unused variables 10 years ago
  Juan Linietsky 07e9741425 **WARNING BEFORE PULLING** 10 years ago
  Juan Linietsky b524b40fdc -fixed many memory initialization issues 10 years ago
  Juan Linietsky a76709d240 -vec3 uniforms should now work, fixes #1773 10 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 years ago
  Juan Linietsky 31ce3c5fd0 -fix bug in cache for atlas import/export 11 years ago
  Juan Linietsky ed6d9463d2 -Added ATITC texture support 11 years ago
  Juan Linietsky b2ce682f6e -scripts are converted to bytecode on export 11 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 years ago