Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Rémi Verschelde b97401f304 Update copyright statements to 2020 5 yıl önce
  Rémi Verschelde 7562ce053a Update copyright statements to 2019 6 yıl önce
  Rémi Verschelde 2712014744 Update copyright statements to 2018 7 yıl önce
  Rémi Verschelde 9d598833d2 Use HTTPS URL for Godot's website in the headers 8 yıl önce
  Juan Linietsky c1b6301050 keep default exported script values unless overriden, closes #8127 8 yıl önce
  Rémi Verschelde e9b045d9e5 Add "Godot Engine contributors" copyright line 8 yıl önce
  Rémi Verschelde f8db8a3faa Bring that Whole New World to the Old Continent too 8 yıl önce
  Rémi Verschelde d8223ffa75 Welcome in 2017, dear changelog reader! 8 yıl önce
  Juan Linietsky 3813160ea0 -Fix crashes with thread_exit() 9 yıl önce
  Juan Linietsky 8dac3bf3b1 Added function to notify ScriptLanguage when a thread is created/freed, allows scripts to allocate a stack there via TLS 9 yıl önce
  Juan Linietsky 45443a1651 Changed reload logic to auto-hard-reload scripts on save. It's simpler to use and also fixes #4756 9 yıl önce
  Juan Linietsky 9e745b920f Ability to reload scripts on running game 9 yıl önce
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 yıl önce
  Juan Linietsky a74138a0dc -Some changes to how scenes and scripts are overriden in scene instance and inheritance 9 yıl önce
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 yıl önce
  Juan Linietsky 200b7bb87c -Display on animation editor which keys are invalid and which tracks are unresolved 9 yıl önce
  Juan Linietsky a67486a39e improved get_node(), connect(), etc code completion. 10 yıl önce
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 yıl önce
  Juan Linietsky abbea4d945 UDP Fixes 10 yıl önce
  Juan Linietsky 048fdc8aea -variables with export in script are now IMMEDIATELY AND ALWAYS visible in properties (#718) 11 yıl önce
  Juan Linietsky 9b8696d3dd Light Baker! 11 yıl önce
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 yıl önce